Search found 50 matches

by God, maker of the world
Mon Jun 07, 2010 4:35 am
Forum: Chat
Topic: about the buildables
Replies: 15
Views: 7330

Armory hitbox test. Yes, it's square.

I wonder if it's possible/viable to create objects that have two square hitboxes next to each other - to simulate a wall.

Image
by God, maker of the world
Mon Jun 07, 2010 3:52 am
Forum: Maps
Topic: atcs-double
Replies: 10
Views: 5514

don't use playerclip to do vertical walls we can now walk in sky and human side is very campy :/ The skyproblem is known. Next version should have solidslick there. Actually, this version was supposed to, but I forgot it :/ The camp problem: Well. I get the feeling that [W]onderland is alien biased...
by God, maker of the world
Sun Jun 06, 2010 6:01 pm
Forum: Maps
Topic: atcs-double
Replies: 10
Views: 5514

map-gmotw_atcsraped_002-1.1.0.pk3 http://downloads.mercenariesguild.net/maps/map-gmotw_atcsraped_002-1.1.0.pk3 1.5 mb It's not bad. Speaking from experiences on [W]onderland. (Hopefully) all changes are in the textfile in the PK3. I dropped the mapwide ammo and health recharge. Didn't work properly,...
by God, maker of the world
Thu May 27, 2010 5:57 pm
Forum: Maps
Topic: atcs-double
Replies: 10
Views: 5514

When I read this decompile command, I tried it on ATCS, and it worked nicely. I am working on a crass change of ATCS. I don't know how good it will be or if it will really become a release. Width and length are doubled, height is same. The height of the bunker is doubled and it has two floors inside...
by God, maker of the world
Tue May 04, 2010 3:46 am
Forum: Maps
Topic: Tremulous mapping: forum section / map maker question
Replies: 14
Views: 16037

Node-error fixed. Details are in the thread I linked to. In that mapping section the [W]onderland forum has. /rubbingitin
by God, maker of the world
Sun May 02, 2010 12:57 pm
Forum: Maps
Topic: Tremulous mapping: forum section / map maker question
Replies: 14
Views: 16037

@Rota: These are all mapping related posts. A mapping forum section wouldn't be empty. // The piano texture should be fixed in next release. I forgot that the black and white texture are in the gtkradiant data pack, not in the standard trem maps or data pack. And it's just for fun. You know. A playa...
by God, maker of the world
Sat May 01, 2010 5:29 pm
Forum: Maps
Topic: Tremulous mapping: forum section / map maker question
Replies: 14
Views: 16037

gmotw_pianolessons - play piano, program drum sequence http://senduit.com/dbf2bc 1.1mb Link expires in 1 week. Do "/map gmotw_pianolessons" to play. http://img444.imageshack.us/img444/4173/gmotwpianolessons.jpg I actually figured out a way to make logical AND connections in standard Tremulous 1.1.0...
by God, maker of the world
Fri Apr 30, 2010 5:16 pm
Forum: Maps
Topic: Tremulous mapping: forum section / map maker question
Replies: 14
Views: 16037

Thank you all for your replies. Obviously, there are able mappers here. Maybe a mapper section wouldn't be that empty after all. The suggestions won't help, though. I had several ideas for which I would need an "AND" connection. One of them is this one: A map with a programmable soundtracker. Buildi...
by God, maker of the world
Fri Apr 30, 2010 3:43 pm
Forum: Maps
Topic: Tremulous mapping: forum section / map maker question
Replies: 14
Views: 16037

Tremulous mapping: forum section / map maker question

Are there any Tremulous map makers running around in this forum? If so, I suggest that a new forum section for mapping is made. Also, I have a question for the mappers: Can logical "AND" connections be made? Example: Two trigger_multiple zones are "somehow" connected to a door. The door only opens w...
by God, maker of the world
Thu Mar 18, 2010 5:39 am
Forum: All about bans, kicks, admin abuse...
Topic: Komandosik might be trouble
Replies: 17
Views: 9620

No problem then. There was no kickvote mentioned in the topmost log, so I presumed you deleveled him only for 'bad words' :D :/ I just realized that when I shortened the text for posting, I actually overwrote the original condump. Fail. But I remember that labboy/nooteh said something like "kick re...
by God, maker of the world
Sun Mar 14, 2010 8:15 pm
Forum: All about bans, kicks, admin abuse...
Topic: Komandosik might be trouble
Replies: 17
Views: 9620

Just saw Koman on funserver.

If the whole thing is over, I propose to delete this whole thread.
by God, maker of the world
Sun Mar 14, 2010 6:34 am
Forum: Chat
Topic: crazy suggestions (tubebomb, female human, acid residue ...)
Replies: 85
Views: 36576

Another crazy idea: Negative explosions (pull force). I toyed with the explosion effect in Truevision3D, which kicks every physical object away from the center - and you can even set negative explosion power which will suck objects to the center. Applying this effect in every run of the main loop (b...
by God, maker of the world
Sat Mar 13, 2010 8:58 pm
Forum: All about bans, kicks, admin abuse...
Topic: Komandosik might be trouble
Replies: 17
Views: 9620

[H] Komandosik: today people in serv is fcking crazy
Maybe he just had a bad day. I mean, sometimes the timing of events can make it seem as if the world/people hate(s) you, and you have to leave the energy somewhere. Sometimes people are somebody else for a while.
by God, maker of the world
Sat Mar 13, 2010 8:35 pm
Forum: All about bans, kicks, admin abuse...
Topic: Komandosik might be trouble
Replies: 17
Views: 9620

Komandosik might be trouble

I am not proposing anything. I just want to post this so that later - in case something happens - it can be referred to. I shortened the text. Full text would be 4,276 bytes. Full demo is 3,960,810 bytes. Admins - feel free to delete this if it's inappropriate. [S] God, maker of the world: 5 vs 2 (c...
by God, maker of the world
Sun Mar 07, 2010 10:55 am
Forum: Maps
Topic: Map making
Replies: 32
Views: 19566

Nomad wrote:, but i do not have atcs -.- and dont know where to get it.
!?!?

I have no idea about how map-making really works, but - you can't just take the atcs you have? I mean, isn't it all there? Just rename it to "...zip" and you can see all the files in it. What's missing for someone to alter this map?