Search found 31 matches
- Mon Sep 26, 2011 7:32 am
- Forum: Maps
- Topic: map-PushIt-v2 is up
- Replies: 38
- Views: 18257
I tried to play pushit-v2 on server and I noticed that some of the textures are missing. But those are from common textures!!!more specifically: arachnid2/e8warning128 arachnid2/ubase_circ2 common/black any ideas?what is the mistake? When I dev or when I create a server and play pushit-v2 no texture...
- Sun Sep 25, 2011 9:12 am
- Forum: Fun stuff
- Topic: Share evos/credits?
- Replies: 20
- Views: 12093
Share evos/credits?
Why we don't have the ability to share evos/credits on this server?
It will increase teamwork!!!
It will increase teamwork!!!
- Sat Sep 24, 2011 8:22 am
- Forum: All about bans, kicks, admin abuse...
- Topic: Admin Abuser The_T}{ing (1.2)
- Replies: 20
- Views: 10355
That incident is now too old (I was making my map and I didn't noticed this post), but I think that I have to tell my opinion about this, as I called the kick vote!!! * I dont have any problem with Thing, he is a great player! I called kick vote because: 1) that guy deconed OM without asking 2) and ...
- Sat Sep 24, 2011 7:59 am
- Forum: Maps
- Topic: Protocol9_b3
- Replies: 2
- Views: 2174
- Thu Sep 22, 2011 10:44 pm
- Forum: Maps
- Topic: map-PushIt-v2 is up
- Replies: 38
- Views: 18257
THX all again!!! map-Pushit-v2 is up http://www.megaupload.com/?d=YRKN38HE ------------- Detailes: File name: map-PushIt-v2.pk3 File description: MeAgain File size: 840.65 KB ------------- Changes: 1)Two cameras/screens, so you can spec your RC/OM from your base. 2)New cells for RC and OM. 3)Less de...
- Thu Sep 22, 2011 9:47 am
- Forum: Maps
- Topic: map-PushIt-v2 is up
- Replies: 38
- Views: 18257
- Fri Sep 16, 2011 1:35 pm
- Forum: Maps
- Topic: map-PushIt-v2 is up
- Replies: 38
- Views: 18257
- Fri Sep 16, 2011 11:24 am
- Forum: Maps
- Topic: map-PushIt-v2 is up
- Replies: 38
- Views: 18257
OK...I played my map online for first time...1vs2 but anyway... I had 50-90fps!Hums built a lot, but not to must, and I didn't build anything except default! Maybe the size of the map does not good for unlimited build points? Any ideas? :?: Also, the jump pads have a delay online. Is this a setting ...
Delete?
I was alone in server and I voted for next map my map...just for fun!!And it loaded my map...sorry guys I thought that this cannot be happened!
Did I do something wrong?
Did I do something wrong?
- Fri Sep 16, 2011 8:03 am
- Forum: Maps
- Topic: map-PushIt-v2 is up
- Replies: 38
- Views: 18257
- Thu Sep 15, 2011 7:38 pm
- Forum: Maps
- Topic: map-PushIt-v2 is up
- Replies: 38
- Views: 18257
Those things on radar are from the room upstairs. In the 2 first screen-shots you can see them!Rotacak wrote:From screens: I see many thing on radar, but no building around. Are you sure that you compiled it with VIS option? If no, low fps is that problem.
I compiled it with BSP Vis -fast Light -fast
THX
- Thu Sep 15, 2011 12:06 pm
- Forum: Maps
- Topic: map-PushIt-v2 is up
- Replies: 38
- Views: 18257
My pc doesn't rock but it seems to work fine for me! Here is the map info: Total brushes: 285 Total entities: 251 func_button: 22 func_door: 22 light: 110 target_position: 6 target_push: 6 acid: 31 eggs: 2 mgturret: 24 repeater: 7 h_spawn: 2 trigger_gravity: 4 trigger_multiple: 6 Do you think that a...
- Wed Sep 14, 2011 10:07 pm
- Forum: Maps
- Topic: Radiant fails
- Replies: 4
- Views: 2841
1) What is the target of the timer?(It should be an other entity) 2) I don't know anything about this kind of shader, but I have noticed that if you have a door entity players cannot build on it! :) !So you can use a func_door, which the players cannot control :) !!! ALSO there is a guide here!-> ht...