Search found 142 matches

by Iltavuo
Tue Aug 24, 2010 9:26 am
Forum: Maps
Topic: Nocannon_b1 (and here about my rotcannon my version)
Replies: 2
Views: 1572

Might be suited to call it an alpha version, not beta( which is usually a nearly finished map ). In my opinion, the center is still a bit too open, meaning a good human team will quite easily rank up to s2/s3 fast. Good job with trying to break the area at least with those two L shaped blocks. Grati...
by Iltavuo
Sat Aug 21, 2010 9:09 am
Forum: Chat
Topic: Random WIP thread
Replies: 27
Views: 7633

Yes, I've an export option to fbx, though I have never tried using it in practice.
by Iltavuo
Sat Aug 21, 2010 12:33 am
Forum: Chat
Topic: Random WIP thread
Replies: 27
Views: 7633

I can import them but I've never heard of a t3d format.
by Iltavuo
Thu Aug 05, 2010 11:02 am
Forum: Chat
Topic: Random WIP thread
Replies: 27
Views: 7633

working on some lights
Image
by Iltavuo
Tue Aug 03, 2010 8:31 pm
Forum: Chat
Topic: crazy suggestions (tubebomb, female human, acid residue ...)
Replies: 85
Views: 25686

Queen granger:
-costs 4 evos
-builds faster
-looks that suit her name
-can lay eggs when om is down(she needs to stay still for a while to lay the egg)
-has 80-100 hp and some acid spray attack that sticks to ground for a while, and slows/damages humans that walk over it
by Iltavuo
Sat Jul 31, 2010 4:22 pm
Forum: Chat
Topic: SOURCE CODE
Replies: 65
Views: 20730

cool, I'll send some right away when I remember my paypal password.
by Iltavuo
Sat Jul 31, 2010 11:51 am
Forum: Chat
Topic: SOURCE CODE
Replies: 65
Views: 20730

I might be blind, but where is the paypal link?
by Iltavuo
Wed Jul 28, 2010 12:23 pm
Forum: Admin recruitment
Topic: kiingnoob for admin
Replies: 76
Views: 27969

He has always behaved *well*(as in, nothing ban/kick worthy, a mute sometimes) when I'm on. So I'm just confirming, he is acting so bad on other times that I should ban him on sight?
by Iltavuo
Mon Jul 26, 2010 10:08 pm
Forum: Chat
Topic: Random WIP thread
Replies: 27
Views: 7633

I might be able to model an organic, I'm not totally sure about texturing(or at least about making a good texture for it) and animating could prove to be challenging. Tried making a fish once, manage to even animate it. http://karvajalka.satgnu.net/gallery/categories/models/fisha.jpg Also once I htt...
by Iltavuo
Sun Jul 25, 2010 3:14 pm
Forum: Chat
Topic: Random WIP thread
Replies: 27
Views: 7633

Random WIP thread

Hi, didn't see any thread where you could post your work in progress images that aren't worth a whole new thread, so I thought I'd start one. Post your wip map/model/anything shots here or comment on pics other people have posted. I'll start, here is my current wip shot from a starcraft gauss rifle ...
by Iltavuo
Tue Jul 20, 2010 12:54 pm
Forum: Chat
Topic: crazy suggestions (tubebomb, female human, acid residue ...)
Replies: 85
Views: 25686

Aye, I find gmax user interface much easier to use and intuitive, at least for a beginner. Blender is better in some cases, but for game modelling gmax should be pretty much as good.
by Iltavuo
Tue Jul 20, 2010 11:57 am
Forum: Chat
Topic: crazy suggestions (tubebomb, female human, acid residue ...)
Replies: 85
Views: 25686

ani wrote:what software did you use to do this model ?
I used max. Gmax is free.
by Iltavuo
Sun Jul 18, 2010 9:09 pm
Forum: Chat
Topic: crazy suggestions (tubebomb, female human, acid residue ...)
Replies: 85
Views: 25686

Modelling doesn't take *that* much time, texturing is the time hog(at least was in this case). And besides, this model uses a lot of symmetry, I only modelled one sixth of it and used symmetry for the other sides. And yeah, the idea was that the top rises while rotating when aliens get near.
by Iltavuo
Sat Jul 17, 2010 6:38 pm
Forum: Maps
Topic: Tremulous mapping: forum section / map maker question
Replies: 14
Views: 13709

Make a model with blender/gmax/milkshape/what ever you prefer and add it with misc_model entity