Search found 142 matches

by Iltavuo
Thu Mar 31, 2011 9:15 am
Forum: Maps
Topic: Paintfactory
Replies: 8
Views: 2920

And a quick look at the mg map repo reveals Link. I don't know if it's the same want. If I remember right, the map is quite cramped though.
by Iltavuo
Tue Mar 29, 2011 5:06 pm
Forum: All about bans, kicks, admin abuse...
Topic: peter_pan / grnoobmg.pl
Replies: 7
Views: 2661

Please use private messages next time grmg when you want to teach someone a lesson like that. That way you won't be annoying everyone else on the server. I won't say what you did is the correct way to handle this, but I've to admit I too dislike people who just have to spam some colourful bind every...
by Iltavuo
Tue Mar 15, 2011 9:04 pm
Forum: Chat
Topic: how do you save a demo name? and other.
Replies: 4
Views: 1804

How do you save the name of the demo? I probably didn't get what you mean but write it down on paper/notepad. Using the command /record YourDemoFileName creates a file YourDemoFileName.dm_70 in the folder /tremulous/gpp/demos/. I'm not quite sure where this is on linux, but you should know/be able t...
by Iltavuo
Sat Mar 05, 2011 1:02 pm
Forum: Fun stuff
Topic: 0_. light effect, i never saw it before:
Replies: 3
Views: 1539

Those "light textures" are called lightmaps. Try using command /r_lightmap 1, which allows you to only see the lightmaps, textures aren't rendered(I think it's not even cheat protected in 1.1). By default, the lightmaps have a low resolution( otherwise the .bsp file would be huge ). Something like 1...
by Iltavuo
Sat Feb 26, 2011 4:56 pm
Forum: Chat
Topic: Mapping: How does it work?
Replies: 1
Views: 1325

Grab Ingar's NetRadiant for your OS. Netradiant Tremmapping A lot of basic basic info about mapping in trem and links to other tutorials. Basic use of the map editor is pretty much the same in all idtech3 based games, so you can mostly use tutorials from games like quake3/jedi outcast/etc. There are...
by Iltavuo
Thu Feb 24, 2011 7:12 pm
Forum: All about bans, kicks, admin abuse...
Topic: Deconer
Replies: 9
Views: 3318

CE has been acting badly before, he should get a long ban. I think someone has been complaining about ROOAAARR too before.
by Iltavuo
Wed Feb 23, 2011 10:06 pm
Forum: All about bans, kicks, admin abuse...
Topic: Sir|Fluffalot enticing for abuse
Replies: 23
Views: 6945

In Finland we call them megatavuja (Mt) but yes, it's the same thing.
by Iltavuo
Wed Feb 23, 2011 9:26 pm
Forum: All about bans, kicks, admin abuse...
Topic: Sir|Fluffalot enticing for abuse
Replies: 23
Views: 6945

100 demo files take around 270Mt. Cleaning the demo folder once in a week will keep you from wasting practicaly any space
by Iltavuo
Wed Feb 23, 2011 8:49 pm
Forum: All about bans, kicks, admin abuse...
Topic: Sir|Fluffalot enticing for abuse
Replies: 23
Views: 6945

While that doesn't look like an acceptable behaviour, we can't tell from the screenshot what happened before it was taken. Any idea what caused this or did he just start doing it out of the blue? Also, try playing with /cl_autorecorddemo 1, that way it will automaticly record a demo from every game ...
by Iltavuo
Sun Feb 13, 2011 11:38 am
Forum: Chat
Topic: Forum
Replies: 26
Views: 7744

Firefox and opera have adblockers too. Probably every browser does have them.
by Iltavuo
Wed Feb 09, 2011 5:31 pm
Forum: Chat
Topic: Why the f?
Replies: 16
Views: 5821

1) While I'm not a fan of the mentioned maps, people still like to play them. Which in the end is all that matters. 2) Nod pretty much said all there was about this. If we allowed every change map vote, we'd never finish any games. If it's a long game where no one is making progress, call a vote to ...
by Iltavuo
Sun Jan 30, 2011 6:29 pm
Forum: Maps
Topic: THE_BIG_BOX Beta 4
Replies: 61
Views: 16633

Same files from what I can see, both links lead to the map file.
by Iltavuo
Sat Jan 29, 2011 10:12 pm
Forum: Maps
Topic: The_big_box_b4 suggestion
Replies: 5
Views: 2128

You need another route too between the bases too though; something that doesn't require teleporters would be nice.
by Iltavuo
Fri Jan 28, 2011 6:54 pm
Forum: Maps
Topic: THE_BIG_BOX Beta 4
Replies: 61
Views: 16633

If the texture browser is empty, you most likely don't have netradiant set up correctly. Check your "engine path" in the preferences and make sure it's correct.
by Iltavuo
Thu Jan 27, 2011 7:45 pm
Forum: Maps
Topic: THE_BIG_BOX Beta 4
Replies: 61
Views: 16633

After you get a leak during the compile process, a red line should appear in the map that shows you where the leak is. If it doesn't show up, open the file menu and choose pointfile from there. After that you should see the redline. And for the textures, in you [yourmap].pk3, make a new directory in...