Search found 142 matches

by Iltavuo
Thu Jan 27, 2011 4:31 pm
Forum: Maps
Topic: THE_BIG_BOX Beta 4
Replies: 61
Views: 16657

Link
first hit with googling "tremulous own textures".
Also, fix the leaks in your map with some other way than surrounding the whole map with a giant hollow box. It defeats the whole purpose of dividing the map into vis portals during the compile.
by Iltavuo
Sun Jan 23, 2011 6:52 pm
Forum: Maps
Topic: Housemania
Replies: 12
Views: 4124

Import the granger model with an editor of your choice and remove the animations + change the texture. That way you will get real white grangers.

I thought the grass growing in air was a mistake, but if it was intended, then there is no problem.
by Iltavuo
Sun Jan 23, 2011 1:33 pm
Forum: Maps
Topic: Housemania
Replies: 12
Views: 4124

Some stuff I noticed: - grangers are missing a texture - grass floats in midair - grangers and trees are nonsolid - human base is missing stairs/or the stairs have been caulked -> hom effect - the map is quite small, and really symmetrical, some variation would be nice - both bases are in dead ends,...
by Iltavuo
Sat Jan 08, 2011 4:51 pm
Forum: Chat
Topic: Is it possible to extend the evo/credit limit?
Replies: 14
Views: 4190

Better idea than making it larger; it could actualy be quite interesting.
by Iltavuo
Fri Jan 07, 2011 2:17 pm
Forum: Maps
Topic: How to add your map to our servers
Replies: 29
Views: 13877

7 ) name the pk3 properly map-[mapname]-[version].pk3 (and the bsp file inside it)
8 ) don't use the --hollow box around the map-- trick for "fixing" the VIS
9 ) small sound files if you use them
10 ) test the map to make sure it works
by Iltavuo
Fri Dec 24, 2010 3:49 pm
Forum: Maps
Topic: Special for christmas 2010-2011!!! NEW MAP Xmas2011
Replies: 13
Views: 4596

The map geometry is missing some love too. I ran through it once but didn't find much christmas "stuff" which the name implies that exists in the map. It might have been hidden though, I didn't search that throughly.
by Iltavuo
Sat Dec 18, 2010 9:51 pm
Forum: Admin recruitment
Topic: death divisor
Replies: 16
Views: 9369

Gametracker saw him the last time in the end of june, but yeah, his activity dropped some time before that.
by Iltavuo
Fri Dec 17, 2010 7:53 am
Forum: Admin recruitment
Topic: rotacak
Replies: 12
Views: 6146

At most I've said you MIGHT be that guy, even my scale has tipped towards you not being him. You posting so much stuff on the forums and not giving completely straight answers is just making me question other things in you application.
by Iltavuo
Fri Dec 17, 2010 7:48 am
Forum: Admin recruitment
Topic: death divisor
Replies: 16
Views: 9369

I've not decided that you are that guy, just trying to find out what part is true about your admin request. Check the request, I've not even voted yet. Fill in the gaps in your request and I'd just leave it at that. I've only been saying you might be him, based on my observation and Uzu's word. Just...
by Iltavuo
Thu Dec 16, 2010 10:45 pm
Forum: Admin recruitment
Topic: death divisor
Replies: 16
Views: 9369

Because you first appeared on the 1.2 server near june, when Death Divisor suddenly disappeared. Around that time Uzu told me you were him and later on I asked him what was Death Divisor's new nick, and he said Korbinator. This happened few months ago or so. That person has no reason to lie about it...
by Iltavuo
Wed Dec 15, 2010 5:34 pm
Forum: Admin recruitment
Topic: death divisor
Replies: 16
Views: 9369

Death Divisor played on the server for at least 380 hours in the first six months of this year(according to gametracker, the value could be higher since he was on the server playing everyday for multiple hours, also Uzu was with him quite often, I could go as far as to say they were the most active ...
by Iltavuo
Fri Nov 26, 2010 5:44 pm
Forum: All about bans, kicks, admin abuse...
Topic: Ban without good reason?
Replies: 13
Views: 4835

Those two play on the server quite regularly(at least I've seen them quite a lot) and they have always behaved well from what I've seen. I was there when they were banned though.
by Iltavuo
Tue Nov 09, 2010 10:02 pm
Forum: Admin recruitment
Topic: Lvl.7 Admin application
Replies: 14
Views: 7136

Lanac wrote:Muffinman should have lvl7 for my opinion but he is maybe too strict.
I'd call him a bit too soft than strict. But I'd vote yes, it's nice to have more people with revert in case deconners decide to pop up and I don't think Muffin is a bad choice.
by Iltavuo
Sat Nov 06, 2010 10:15 pm
Forum: Chat
Topic: Less BP
Replies: 26
Views: 7648

I consider my fps to be just fine most of the time and my computer is from 2001 or so, and it wasn't anything special even back then. Any non ancient computer should be able to handle most of what trem has to offer (if you don't count those moments when a huge number of buildings explode, it's quite...
by Iltavuo
Thu Oct 21, 2010 8:36 pm
Forum: Fun stuff
Topic: 6 hours of gameplay!
Replies: 3
Views: 1676

Around 200 minute mark human team had lost most of their base and had the last two floors left, alien base was still quite intact. After that, h team started slowly pushing forward and won.