Search found 114 matches

by nalf
Mon Dec 03, 2012 5:35 pm
Forum: Map ranking
Topic: Rotcannon
Replies: 10
Views: 6486

[{USATREM}] !Gunther! wrote: That would help a lot, but someone could still drop a buildable on it.
Could it be marked as something that causes damage, like lava, but just slightly? This would barely damage anybody getting fired from the cannon, but it should kill any buildable dropped on it.
by nalf
Sun Dec 02, 2012 6:27 pm
Forum: Map ranking
Topic: Rotcannon
Replies: 10
Views: 6486

I have a feature request for rotcannon: Would it be possible to flag the cannon surfaces so that it's not possible to build on them? Almost every time someone builds a ret into a cannon, which makes continuous cannon shot noises.
by nalf
Thu Nov 29, 2012 4:54 pm
Forum: Maps
Topic: Ideas for map makers how to make good maps
Replies: 3
Views: 3058

Ideas for map makers how to make good maps

Try to make maps balanced for humans and aliens (more on that below). Simply think as a player - what gives an advantage to you as a human and what to you as an alien. Think! Don't make big open rooms. This gives a big advantage to humans and creates network lags (because server needs to send data ...
by nalf
Fri Nov 23, 2012 9:03 am
Forum: Chat
Topic: Balancing basi bomb
Replies: 30
Views: 9661

I tried playing both teams and evaluating it. I tried to play basi only in several games and it was just too easy. One basi does damage that several human builders have to counteract. (And get easily killed by additional bombs.) You're talking how a good players can take basis, how that prevents cam...
by nalf
Thu Nov 22, 2012 6:33 pm
Forum: Chat
Topic: Balancing basi bomb
Replies: 30
Views: 9661

Basibombs are a god-send. Seriously. Humans WILL get basi-bombed if all they do is camp. Likewise, if humans push forward in the map, they can easily easily kill a 60 HP jumping (not to mention pink) alien. A good team will win. Good H rushers can always counter Basilisks, good Basilisks can always...
by nalf
Thu Nov 22, 2012 1:53 pm
Forum: Chat
Topic: Balancing basi bomb
Replies: 30
Views: 9661

Balancing basi bomb

I've seen many games when aliens win by sending waves of suicide basi-bomb attacks early in the game. The problem is that aliens have this ability at S1 but humans don't have a proper defense against it. If humans want to survive they have to repair extensively, then they don't have defenders (not t...
by nalf
Wed Oct 31, 2012 10:31 pm
Forum: Chat
Topic: Latent and explicit racism
Replies: 13
Views: 4523

Latent and explicit racism

It's somewhat "standard" that insults are mostly tolerated in Trem. IDK if it's the same for other games. But recently there are opinions that using racist, nazi and similar insults is OK. I strongly oppose that and I challenge everyone to do the same. Everybody who stays silent and doesn't oppose s...
by nalf
Tue Oct 23, 2012 3:53 pm
Forum: Bugs
Topic: Pings
Replies: 11
Views: 4863

Thanks for reply..... :D :D My local connection speed is 1Mbps only. Download rate: GOOD and FAST Upload rate: Not Bad, just quite a little fast speed Lag rate: Very near distance is ok, but very far distance is WORSE . Billy, download/upload speed and pings are completely unrelated things: Ping me...
by nalf
Tue Oct 23, 2012 2:14 pm
Forum: Bugs
Topic: Pings
Replies: 11
Views: 4863

People with a high latency (over 200ms) usually make me want to eat their souls. That's how annoying playing against them is. Redman, please explain it in detail why. Since Billy is from the other side of the world, he has ping higher than basically everybody else, so he doesn't experience what you...
by nalf
Fri Oct 19, 2012 4:25 pm
Forum: Chat
Topic: Improving grass
Replies: 5
Views: 1936

Improving grass

Just an idea for grass: Would it be possible to make it more transparent from one side (the one grangers see when building)? It could be simply some other texture that has more holes in it. So that aliens could see from their base out, but humans couldn't see in.
by nalf
Fri Sep 28, 2012 7:10 pm
Forum: Chat
Topic: Make flowers useful?
Replies: 23
Views: 6671

What about each flower increases a bit regeneration rate of surrounding alien buildings?
by nalf
Mon Sep 17, 2012 6:28 pm
Forum: Chat
Topic: Make flowers useful?
Replies: 23
Views: 6671

No, I mean flowers look nice for aliens. It says "for female granger" So meaning, if humans like flowers also, all Humans are grangers. :D Plus, when you throw a grenade in them, they make a nice...boom. You cannot be more wrong 8) Those are Earth flowers. Humans feel they're nice. In fact, those f...
by nalf
Mon Sep 17, 2012 8:15 am
Forum: Chat
Topic: Make flowers useful?
Replies: 23
Views: 6671

Flowers are for show. (And, I will admit this, they really do add color to the base despite my constant reminding of how utterly useless they are. :)) Exactly. Maybe flowers look nice to humans, but to aliens, they look terribly ugly. Aliens like dark, blackish colors, not some shiny yellow. Well, ...
by nalf
Mon Sep 17, 2012 8:13 am
Forum: Chat
Topic: Make bamboo grow faster
Replies: 5
Views: 1596

Rotacak wrote:I have better idea - make it thicker. Less lag and more useful.
+1 - that's better.
by nalf
Sun Sep 16, 2012 7:51 pm
Forum: Chat
Topic: Aliens are musical
Replies: 2
Views: 1267

Aliens are musical

They even play the organ:
Image