Search found 32 matches

by XPK
Tue Nov 06, 2012 2:13 pm
Forum: All about bans, kicks, admin abuse...
Topic: Muffin
Replies: 12
Views: 4060

Also, I wanted to post this in the Muffin thread, not a new thread.
by XPK
Tue Nov 06, 2012 2:12 pm
Forum: All about bans, kicks, admin abuse...
Topic: Muffin
Replies: 12
Views: 4060

Muffin

Some observation about Muffin: - He is warning people without valid reasons. - He don't know the rules of the server. - Muting people for something even when he do exactly the same thing, like calling others stupid. - Cancelling votes without reason. - Trying to get attention by using admin command ...
by XPK
Wed Aug 15, 2012 3:42 pm
Forum: Chat
Topic: Humans are overpowered, ideas to balance the gameplay
Replies: 28
Views: 7627

Even more false. There's a factor you're not a'factoring in: travel. It's the same thing that kills a cornered bsuit human. Trample do damage to the same structure only once. And max. damage is 106. Tesla has 220 HP. It's funny when people who never use rant, and seems like know nothing about how r...
by XPK
Wed Aug 15, 2012 3:32 pm
Forum: Chat
Topic: Humans are overpowered, ideas to balance the gameplay
Replies: 28
Views: 7627

Seriously dude.... if you cant rant, use goon or mara to attack bases. Thats why both mara and goon have ranged attacks. A fact about rant trample damage and who can rant isn't related. Demos aren't needed. It's not for noobs, but 3+ suits can be trampled in tunnel rather easy. Of course. And a sin...
by XPK
Wed Aug 15, 2012 8:47 am
Forum: Chat
Topic: Humans are overpowered, ideas to balance the gameplay
Replies: 28
Views: 7627

New Tyrant trample can kill tesla in one hit, and can hit multiple targets. Can also kill any human if he is cornered. You can maul about a second after charging; which if you're up against a suit, even in a straight line, trample+claw is death. False. Fully charged tyrant trample do 106 damage to ...
by XPK
Mon Aug 13, 2012 11:30 am
Forum: Chat
Topic: Humans are overpowered, ideas to balance the gameplay
Replies: 28
Views: 7627

Go look at gamephase statistics. It's balanced. Official servers has limited bps (and bases with 4-5 rets) and few players. That stat is not relevant here. Can we do a stat here? Stat should save winner team name, and both teams player count at the end of each game. More players decreasing aliens w...
by XPK
Sat Aug 11, 2012 8:25 pm
Forum: Chat
Topic: Humans are overpowered, ideas to balance the gameplay
Replies: 28
Views: 7627

Re: Humans are overpowered, ideas to balance the gameplay

...because rant is the least mobile of aliens and can't attack as flexibly as other aliens. It's also the biggest alien and therefore easily hit and harder to use. So you just confirmed: rant is useless for attacking stuctures. Every human weapon can kill alien stuctures. Bullshit. A "medicore" ran...
by XPK
Fri Aug 10, 2012 8:22 am
Forum: Chat
Topic: Humans are overpowered, ideas to balance the gameplay
Replies: 28
Views: 7627

Rant bomb was somewhere else, KorX?
Yes, I saw rant bomb on server F:
http://master.tremulous.net/list/index- ... -desc.html
"F karith fserver 12/24 178.18.21.80:30720"
by XPK
Thu Aug 09, 2012 6:56 pm
Forum: Chat
Topic: Humans are overpowered, ideas to balance the gameplay
Replies: 28
Views: 7627

Humans are overpowered, ideas to balance the gameplay

Weak rant Killing structures with rant is hard because rets and camper's weapons damage is increased, rant hp decreased. Also, you cant attack multiple times the same structure, because you have to go back to the base to healing and human structures autohealing. Rant charge is useless, except some ...
by XPK
Tue Jul 31, 2012 1:40 pm
Forum: Chat
Topic: Feature idea: Aliens can pick up human items
Replies: 5
Views: 1949

Feature idea: Aliens can pick up human items

For example rant kill a human who has nade, mine or jetpack.

Rant automatically get the nade, mine or jetpack and can use it until he die.
by XPK
Fri Jul 20, 2012 2:26 pm
Forum: All about bans, kicks, admin abuse...
Topic: [hax] XPK - possible wallhack
Replies: 27
Views: 9105

What client are you using exactly?
Default Windows installer exe from here: http://tremulous.net/files/
by XPK
Fri Jul 20, 2012 12:51 pm
Forum: All about bans, kicks, admin abuse...
Topic: [hax] XPK - possible wallhack
Replies: 27
Views: 9105

But he was behind wall when you "seen" him In the demo about 60:00 human shows up on the radar first. is my demo playable fully to anyone? Yes. Until 63 mins. Just one problem. I think the problem is you trying to create your own explanation based on your memories instead of watching the demo.
by XPK
Fri Jul 20, 2012 11:52 am
Forum: All about bans, kicks, admin abuse...
Topic: [hax] XPK - possible wallhack
Replies: 27
Views: 9105

You wrote: Other time (end of my demo) tyr was not in H base tunel range (was he?) and yet he exactly knew when to break off patrolling H base - A base - H base - A base - H base - A base - H base - A base - ~5 times, the last time he looked at A base (from bunker), he saw the H and suddenly rushed ...
by XPK
Thu Jul 19, 2012 11:43 pm
Forum: All about bans, kicks, admin abuse...
Topic: [hax] XPK - possible wallhack
Replies: 27
Views: 9105

You should post what you see on this demo, because i see nothing special.

Check for example 2:50 - dretch outside, attacking and trying to kill from behind. Wallhack should notice the dretch.
by XPK
Thu Jul 19, 2012 11:23 pm
Forum: All about bans, kicks, admin abuse...
Topic: [hax] XPK - possible wallhack
Replies: 27
Views: 9105

55:46 and onward is a bit of fun stuff. 55:27 - Blue dot leaving human base. -> So he will come from tunnel. What was XPK doing along the left Human wall, just waiting there When? Post timestamp. And btw, i usually dont attack human base when less than 5 evos and all others dretch. FYI: left wall a...