Search found 82 matches

by Pikachu
Tue Jun 04, 2013 5:29 pm
Forum: Fun stuff
Topic: Fun (more rage)
Replies: 11
Views: 4422

Haha we should play on US1 sometime, antidote for RCZ raging :D
by Pikachu
Tue Jun 04, 2013 5:12 pm
Forum: Chat
Topic: Replacement sounds for Tesla and Jetpack
Replies: 6
Views: 3635

About this sound mod. I just had it override the defaults on my install. I actually packed it in a .pk3 for no good reason. I'm not sure how it would work without overriding the originals, need some help there.
by Pikachu
Tue Jun 04, 2013 5:07 pm
Forum: All about bans, kicks, admin abuse...
Topic: Admin-issues 1.0
Replies: 13
Views: 5750

About jetcamping etc, imo if the game or map allows for such a scenario then those are to blame and not the person who exploits the situation. The solution then would be to fix the game or map instead. If a person enjoys camping who the fuck are we to say he/she shouldn't be able to? That just leads...
by Pikachu
Tue Jun 04, 2013 4:59 pm
Forum: Chat
Topic: C++/C/Pascal/basic/etc...
Replies: 41
Views: 15213

Personally, I'dd start with something more simple.
this language is a good candidate for beginners.
by Pikachu
Sat Jun 01, 2013 12:07 pm
Forum: Chat
Topic: First of all.
Replies: 27
Views: 9497

bitching thread

I agree about the flamer. I use it myself often and but I fully admit it is OP. I also think all knockbacks should be nullified. Pulse is especially annoying. Try pouncing head on with a goon, a few pulse shots will kill your momentum and slow you down ridiculously when there's little room for straf...
by Pikachu
Sat Jun 01, 2013 11:49 am
Forum: Maps
Topic: Map error
Replies: 8
Views: 4131

You need to save as baseline JPG:
http://en.wikibooks.org/wiki/GIMP/Saving_as_JPEG
by Pikachu
Thu May 30, 2013 7:38 pm
Forum: All about bans, kicks, admin abuse...
Topic: Weed.
Replies: 34
Views: 12563

I dunno, I'd love to be able to turn of the chat sounds on ignored players though. I'd probably use ignore a whole lot more lol...
by Pikachu
Tue May 28, 2013 7:27 pm
Forum: Chat
Topic: Lagzzz
Replies: 23
Views: 8652

bad zoning tends to cause that, mostly a map issue (and Q3 being an old fart)
by Pikachu
Tue May 21, 2013 8:25 pm
Forum: Chat
Topic: HUDs
Replies: 22
Views: 8790

Superpie's HUD is nice. In fact I think it should be the default...
http://tremulous.net/forum/index.php?topic=12997.0
by Pikachu
Sun May 19, 2013 9:57 pm
Forum: Chat
Topic: Some observations.
Replies: 11
Views: 4610

Yeah Luci arguably, but it's also a pain in the ass to use imo. I only use it when I absolutely have to.
by Pikachu
Sun May 19, 2013 9:55 pm
Forum: Chat
Topic: Hybrid Trem 1.1 + 1.2 client?
Replies: 7
Views: 3350

Why not? At least you can find some more populated servers that way.
by Pikachu
Sat May 18, 2013 9:25 pm
Forum: Chat
Topic: Hybrid Trem 1.1 + 1.2 client?
Replies: 7
Views: 3350

Hybrid Trem 1.1 + 1.2 client?

Was wondering if it's possible to have 1.1 and 1.2 games in the same client and server browser?
by Pikachu
Sat May 18, 2013 6:29 pm
Forum: Chat
Topic: Some observations.
Replies: 11
Views: 4610

Pulse and Flamer camper weapons? They're pretty useless for defense as far as I'm concerned. Maybe for spamming corridors. I only use those when I want to take down alien structures.
by Pikachu
Sat May 18, 2013 11:57 am
Forum: Chat
Topic: Some observations.
Replies: 11
Views: 4610

Something that's weird to me, even with unlagged everyone always tells you to lead, but in my experience you'll typically always miss when leading and should aim for the movement tail instead. Some basic aiming prediction tricks... (i'm not really that great a shot tbh) MD: just aim where the enemy ...
by Pikachu
Fri May 17, 2013 4:08 pm
Forum: Chat
Topic: Some observations.
Replies: 11
Views: 4610

23. 2 thirds of human team rethugs and build shitloads of turrets and teslas. At SD a dozen lucisuits start spamming alien base from perimeter (all builders have 2000 creds). Aliens respond by attacking with dretch (feeding H even more) and eventually start camping with multiple rants at which point...