BUS - Deconner (1.2)
Moderator: Nod_Nod_Nod
BUS - Deconner (1.2)
After 60+ minutes, this asswhipe decides to kill the reactor.
The deed:
http://img16.imageshack.us/img16/904/buscn.jpg
The IP's:
http://img848.imageshack.us/img848/9565/bus2.jpg
Couldn't kick him, because he disconnected.
Requesting for > 10 days for this fellow, as he ruins the game everytime.
Thanks in advance!
Regards, Lancer.
The deed:
http://img16.imageshack.us/img16/904/buscn.jpg
The IP's:
http://img848.imageshack.us/img848/9565/bus2.jpg
Couldn't kick him, because he disconnected.
Requesting for > 10 days for this fellow, as he ruins the game everytime.
Thanks in advance!
Regards, Lancer.
- Nod_Nod_Nod
- Tyrant
- Posts: 1079
- Joined: Sun Mar 14, 2010 6:58 pm
- Location: Poland
- Contact:
- valentin54
- Server supporter
- Posts: 330
- Joined: Sat Jun 25, 2011 9:30 pm
- Location: France-Nancy
Lucirant : As Nod told it's a bug. I mean, Merry should have built all those buildings, and then they explode with RC... Get it ? There are some other fails ingame.. Sometimes when you callvote to kick a deconner that is disconnected, console takes the one after the deconner in the playerlist..
Anyone able to fix it ?
Anyone able to fix it ?
- [{USATREM}] !Gunther!
- Dragon
- Posts: 755
- Joined: Thu Mar 24, 2011 2:00 am
- Location: United States of America
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Same thing happened to me yesterday after OM was moved. Since I moved the OM back on atcs-on-ice and then we had to move it again, it said in the console that everything I made was destroyed including the OM I moved back.valentin54 wrote:Lucirant : As Nod told it's a bug. I mean, Merry should have built all those buildings, and then they explode with RC... Get it ? There are some other fails ingame.. Sometimes when you callvote to kick a deconner that is disconnected, console takes the one after the deconner in the playerlist..
Anyone able to fix it ?
I honesty think it has a little bit to do with no mark-deconstruct and when you decon an egg, and all the buildables blow up, it says whoever built them destroyed it also. I've never had it happen with mark-decon.
If you check on tremulous.net it explains all about the purpose of mark-decon and why they implemented it into the game.
And yes I've ran across a few little problems with BUS, like a little bleeding of structures and team-switching.
Ya know server rules.
Decon-->10 days. Especially with screenies.
tremulous |ˈtremyələs|
Adjective
Definition:
1. shaking
2. quivering slightly
Adjective
Definition:
1. shaking
2. quivering slightly
I tried this multiple times, but i can't figure out how.Lancer wrote:Didn't knew this spl@, thanks!Spl@ wrote:You can kick a player after disconnection, so long as it's during the same game.
Will be quite usefull for the next time something happens.
Won't kick IP/ID or NameLog ID, it says:
Kick # (text here when someone shoots something or says something).