BUS - Deconner (1.2)

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Lancer
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BUS - Deconner (1.2)

#1 Post by Lancer » Sat Dec 24, 2011 11:03 am

After 60+ minutes, this asswhipe decides to kill the reactor.

The deed:
http://img16.imageshack.us/img16/904/buscn.jpg

The IP's:
http://img848.imageshack.us/img848/9565/bus2.jpg

Couldn't kick him, because he disconnected.

Requesting for > 10 days for this fellow, as he ruins the game everytime.

Thanks in advance!
Regards, Lancer.
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lucyrant
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#2 Post by lucyrant » Sat Dec 24, 2011 3:20 pm

Why did merry Christmas teamkill so many things after?
Who will win: Lucifer Cannon or Tyrant well, I'm both.

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Nod_Nod_Nod
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#3 Post by Nod_Nod_Nod » Sat Dec 24, 2011 3:26 pm

Its a bug. Bus did decon all that.
The nodding of the head once to symbolize a greeting, cuz we white folk to damn lazy to open our mouths and speak up. Nods are also easier to shake off than a flase "hello".
"Person nods at you", or your direction, "you nod back"

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#4 Post by Spl@ » Sat Dec 24, 2011 4:15 pm

You can kick a player after disconnection, so long as it's during the same game.
Oh look. Killed again. Back to the tent…

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valentin54
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#5 Post by valentin54 » Sat Dec 24, 2011 5:10 pm

Lucirant : As Nod told it's a bug. I mean, Merry should have built all those buildings, and then they explode with RC... Get it ? There are some other fails ingame.. Sometimes when you callvote to kick a deconner that is disconnected, console takes the one after the deconner in the playerlist..

Anyone able to fix it ?

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[{USATREM}] !Gunther!
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#6 Post by [{USATREM}] !Gunther! » Sat Dec 24, 2011 6:01 pm

valentin54 wrote:Lucirant : As Nod told it's a bug. I mean, Merry should have built all those buildings, and then they explode with RC... Get it ? There are some other fails ingame.. Sometimes when you callvote to kick a deconner that is disconnected, console takes the one after the deconner in the playerlist..

Anyone able to fix it ?
Same thing happened to me yesterday after OM was moved. Since I moved the OM back on atcs-on-ice and then we had to move it again, it said in the console that everything I made was destroyed including the OM I moved back.
I honesty think it has a little bit to do with no mark-deconstruct and when you decon an egg, and all the buildables blow up, it says whoever built them destroyed it also. I've never had it happen with mark-decon.
If you check on tremulous.net it explains all about the purpose of mark-decon and why they implemented it into the game.

And yes I've ran across a few little problems with BUS, like a little bleeding of structures and team-switching.
Ya know server rules.
Decon-->10 days. Especially with screenies. ;)
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Lancer
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#7 Post by Lancer » Sat Dec 24, 2011 8:37 pm

Spl@ wrote:You can kick a player after disconnection, so long as it's during the same game.
Didn't knew this spl@, thanks!
Will be quite usefull for the next time something happens.
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Lancer
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#8 Post by Lancer » Thu Jan 05, 2012 10:23 am

Lancer wrote:
Spl@ wrote:You can kick a player after disconnection, so long as it's during the same game.
Didn't knew this spl@, thanks!
Will be quite usefull for the next time something happens.
I tried this multiple times, but i can't figure out how.
Won't kick IP/ID or NameLog ID, it says:

Kick # (text here when someone shoots something or says something).
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