Page 1 of 1
SURPRISE Hax (1.2)
Posted: Wed Jan 25, 2012 11:49 pm
by [{USATREM}] !Gunther!
OK people.
Please take action this time???????
SURPRISE–wallhacking, and maybe a tiny tiny bit of aimbot.
USE R_SHOWNORMALS 1
Demo–
http://www.mediafire.com/?ei5kmb977uzbj1j
IP Address: 79.239.37.4
Posted: Thu Jan 26, 2012 8:55 am
by Iltavuo
I see nothing abnormal there.
Posted: Thu Jan 26, 2012 9:20 am
by Nod_Nod_Nod
Gunther just see hax everywhere... Its called Haxophobia... You must go and see a doctor...
Posted: Thu Jan 26, 2012 1:20 pm
by [{USATREM}] !Gunther!
For the love of GRANGER.....
Look again people.
Posted: Thu Jan 26, 2012 1:47 pm
by Iltavuo
Look again, I don't see anything special. I'd say you kicked an innocent player.
Posted: Thu Jan 26, 2012 5:00 pm
by [{USATREM}] !Gunther!
Uh, I started recording him when he got a shotty AND WENT RIGHT AROUND A CORNER AND SHOT THE DRETCH ON THE WALL WITHOUT A HELMET.
He tracked the Dretch.
Tracking through walls=wallhacking.
/startrecord after that.
Didn't ya'll see what he did with the basilisk in the red room???
How at the aliens base he waited for the Mara to come back around the corner cause he knew it was there???
Somebody went andliterally hacked our server, enough to bring it down, and now we have a bot spreading, and some reports we have admin testimonies on them.
Fine we'll see what everybody else thinks.......
Posted: Thu Jan 26, 2012 5:51 pm
by Iltavuo
Multiple times in the demo there are aliens crawling behind the walls and pipes and he pretty much ignores them completely. He also runs straight into dretches that are around the corners a few times.
The basilisk is actualy a pretty good example of that he is not wallhacking. A wallhacker would have simply seen it and killed it ( it was waiting stationary more than few times ). But this player waits and acts only when he actualy does see a glimpse of the basi or a turret getting damaged. He even gives one blind shot that completely misses the basi.
I think hunting wallhacks is a lost cause, you can only catch the most blatant ones that literally have the crosshair on anything that's behind the corner. Other than that, the player might just actualy have enough experience to predict how the other players move. And you will just get paranoid that way and see wallhacks/aimbots everywhere.
Posted: Thu Jan 26, 2012 9:18 pm
by [{USATREM}] !Gunther!
Obviously just cause you SEE them behind the wall doesn't mean you have to TRACK them with your crosshair... >.<
FINE
So I broke my own 1 hour demo time....next time I do twice as long...
And what has been done to those whom have had admins say, even in-demo, "there's no way he could have done that"
Hmm?
Nada.
Ziltch.
Zero zero nothingness.
Posted: Thu Jan 26, 2012 9:35 pm
by Iltavuo
My point was that there was nothing indicating that he was wallhacking in that demo.
I know some people just have an aim that's pretty much godlike. I don't like banning such people just because there are people screaming "hack, aimbot". I don't think there even are that many aimbotters, maybe one or two that just keep changing ips and I've not even seen them in a long while.
Posted: Fri Jan 27, 2012 12:19 pm
by Nod_Nod_Nod
Tracking through walls=/=wallhacking.
Tracking through walls=skill. And many people which arent pro can do it... Im not pro and I can do it
Posted: Fri Jan 27, 2012 12:54 pm
by Iltavuo
I disagree. Let's say there is an basilisk on the pipes in arachnid( completely hidden so the human player can't see it and the human isn't in any way aware of basilisk). Yet right away when the human enters the corridor with the pipes above, he starts following the basilisk with his crosshair. Of course it might just be a lucky guess mixed with knowledge of aliens usualy hiding there, and I wouldn't ban him for just that. However, if a radarless human consistently behaves that way, I'd start suspecting something( but that can mostly just be spotted by watching the demo ).
Knowing how the alien moves after it went around the corner is skill, knowing all the hiding places and usual times for ambushing from them is skill, but there is a limit to it. Always following with your crosshair how something you don't even know is there moves is past that in my opinion.
Posted: Fri Jan 27, 2012 1:23 pm
by [{USATREM}] !Gunther!
And as I said, just because you can see it through the wall, doesn't mean you have to act like a total noob and point your crosshair directly at it.
Now tracking after you see them is a basic thingy that the brain can do. It's what helps us throw balls at targets or catch balls or whatever.
But tracking BEFORE he comes around the wall is hacking.
Or dodging back.
Or firing your gun.
And if you look at the demo, and even if it was me, I'd know that as soon as I walked out to shoot the basi, he could grab me before I could spin around, and anybody knows that a wallhack does not equal a "basi-escape" hack. The basi was sitting in places where he could grab someone and then spin around for the headshot.
Posted: Fri Jan 27, 2012 1:58 pm
by Iltavuo
[{USATREM}] !Gunther! wrote:And as I said, just because you can see it through the wall, doesn't mean you have to act like a total noob and point your crosshair directly at it.
Those are pretty much the only wallhacks you can catch. Otherwise the actions can mostly be counted as skill too.
Regarding the basi, I'd try to shoot it, even without a wallhack. And if you'd act the same way as he did knowing that there is a basi outside the entrance, why would you even pick it as an example of him wallhacking?
Posted: Fri Jan 27, 2012 4:16 pm
by [{USATREM}] !Gunther!
"If it was me" meaning if I had some sort of wallhack.
Since I don't: dodge out, maybe jump on some crates? ummm...60hp basi no prob...lasgun it's brains..
"Those are pretty much the only wallhacks you can catch. Otherwise the actions can mostly be counted as skill too."
Which is why I started demoing him cause he did JUST THAT when he tracked the dretch through the wall and went around and shot him.
Like, "first minute of the game never seen an alien yet".
Like: spawn—go down hall leading to aliens base—run around corner and keeps the crosshair on a fixed position on a "target" all the way around the turn and LOOKY THERE, there's a Dretch on the wall—kills it with about 5-6 shots—goes back and get shotty—me records a demo