Robot pulse rifle

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Rotacak
Tyrant
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Robot pulse rifle

#1 Post by Rotacak » Thu Nov 10, 2011 6:40 pm

Bullets are vissible through walls.

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Redman
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#2 Post by Redman » Thu Nov 10, 2011 6:47 pm

Particles need cull disable in shader's general keywords to work properly. Transparent (alpha-channel) particles also need alphaGen vertex in shader's texture stage.
Also known as the invisible man.

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