Maps on server and map requests
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Spl@
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#31
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by Spl@ » Sat Sep 08, 2012 4:56 pm
Redman wrote:Linux users should just recompile the game with higher MAX_PATCH_PLANES limit, gcc and a notepad should be in every distribution.
Notepads aren't for editing code (cue emacs/vi war)
Incidentally, my tremulous binary is patched in exactly that way. I'd just forgotten that I'd done that there too…
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[{USATREM}] !Gunther!
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#32
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by [{USATREM}] !Gunther! » Sat Sep 08, 2012 6:18 pm
Or maybe....someone could fix the patch-planes error...and the rest of us people could see. Even the map-image looks good.. >_>
That way, us Unix folks won't be punished for our right and true computing ways.
tremulous |ˈtremyələs|
Adjective
Definition:
1. shaking
2. quivering slightly
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Rotacak
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#33
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by Rotacak » Sat Sep 08, 2012 7:20 pm
src\qcommon\cm_patch.h:
Find "MAX_PATCH_PLANES", increase it and recompile client. I have there: "#define MAX_PATCH_PLANES 2048" and it working ok.
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Spl@
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#34
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by Spl@ » Sat Sep 08, 2012 9:19 pm
Here's a demo of a glitch in this map… it's not one of those which makes it unwinnable for the other team. But it's still a glitch.
GreenFlash made use of it but later removed the egg and showed how to get there; hence the demo.
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Redman
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#36
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by Redman » Sun Sep 09, 2012 6:04 pm
Another glitch:
Also known as the invisible man.
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Rotacak
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#37
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by Rotacak » Sun Sep 09, 2012 8:29 pm
Where?
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Redman
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#38
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by Redman » Sun Sep 09, 2012 8:39 pm
The problem is that noone's supposed to place any buildable on that sign.
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[{USATREM}] !Gunther!
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#39
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by [{USATREM}] !Gunther! » Sun Sep 09, 2012 8:46 pm
How do you know you're not supposed to?
tremulous |ˈtremyələs|
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Redman
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#40
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by Redman » Sun Sep 09, 2012 9:02 pm
It's a nobuild area...
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[{USATREM}] !Gunther!
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#41
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by [{USATREM}] !Gunther! » Sun Sep 09, 2012 9:14 pm
Redman wrote:It's a nobuild area...
How incredibly effective, these unbuildable area.. >_>
tremulous |ˈtremyələs|
Adjective
Definition:
1. shaking
2. quivering slightly
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Spl@
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#42
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by Spl@ » Sun Sep 09, 2012 9:42 pm
Were they dropped onto it?
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Redman
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#43
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by Redman » Sun Sep 09, 2012 9:57 pm
Yes. I built a huge tower above it and started dropping stuff. It's even easier to build there if you have a jetpack.
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#44
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by [{USATREM}] !Gunther! » Sun Sep 09, 2012 10:10 pm
Can buildings be made to blow up when dropped onto a no-build area?
tremulous |ˈtremyələs|
Adjective
Definition:
1. shaking
2. quivering slightly
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epicaldude
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#45
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by epicaldude » Tue Sep 11, 2012 7:47 pm
Please remove this map form server until bugs are fixed, especially the MAX_PATCH.
It does not work with default linux client (despite possiblity of using custom clients as noted).