trempoline-x-mas: should be removed?

Maps on server and map requests

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Should trempoline-x-mas be removed?

Poll ended at Tue Jun 07, 2011 11:45 pm

Yes
2
50%
No
2
50%
 
Total votes: 4

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Spl@
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trempoline-x-mas: should be removed?

#1 Post by Spl@ » Tue May 24, 2011 11:45 pm

Just been watching a few games on this map… too easy for H to access the alien base and capture the overmind (if aliens don't defend or think to move it). It may work fine with a lot of players, though…
Oh look. Killed again. Back to the tent…

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Rotacak
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#2 Post by Rotacak » Wed May 25, 2011 11:03 am

I played it once, so I dont know. But anyway, if that map is not in the rotation, then it should be ok.

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Spl@
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#3 Post by Spl@ » Wed May 25, 2011 5:06 pm

Rotacak wrote:I played it once, so I dont know. But anyway, if that map is not in the rotation, then it should be ok.
It's not.

I wonder how much of the problem was noSound against weaker players or Stifler's Mom capturing all of the eggs in alien default (which is Bad if they don't manage to build elsewhere; and one of the A players was complaining of a ruined game, so I told H to just finish it); OTOH, I've done overmind captures there before, and possibly the odd egg capture (I don't recall)…
Oh look. Killed again. Back to the tent…

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lucyrant
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#4 Post by lucyrant » Sun May 29, 2011 10:34 pm

I vote no because if its not in the rotation, then what harm is it doing?
Who will win: Lucifer Cannon or Tyrant well, I'm both.

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