Posted: Thu Nov 25, 2010 9:39 am
Should i do the next then:
Hint brushes are created by making a regular brush and simply applying the textures/common/hint shader to it.
textures/common/hint
{
qer_nocarve
qer_trans 0.30
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm structural
surfaceparm trans
surfaceparm noimpact
surfaceparm hint
}