Feisty ,
About this particle system: u need to use a misc_particle_system and include texture in
your.pk3 file and also a script there.
If your are asking , you probably wont know how to make your own texture and script so i suggest u to look into nano.pk3 and take a spark1.tga texture from there and use it, and nano/spark script from nano.particle file (also in nano.pk3).
Also u need to set whole particle system properly in radiant which u can find in nano as well(main exit from h base).
I would love to make full tutorial for you but i will be hardcore busy next week and half so all i can offer you right now is copying all of this from nano.
Other option is waiting till 14th , so i will be able to make it 4 u.
Feisty wrote:thx , and you do not know where i can find Rotcannon map file ? i checked lot of rotcannon pk3 but there is only bps
You will not find it. But you don,t need it. just use textures from it.