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Map making

Posted: Sat Sep 29, 2007 5:34 pm
by guzza
So can anyone give me some links on map making for trem?

Posted: Sat Sep 29, 2007 6:09 pm
by Rotacak

Posted: Sat Sep 29, 2007 9:42 pm
by guzza
thanks ;)

Posted: Tue Oct 02, 2007 10:33 am
by Castyo
wtf, is too hard to build map.
I need atcs.map for try to edit it and build my first map.
I try to convert it without succes.
Can help me ?

Posted: Tue Oct 02, 2007 12:20 pm
by Rotacak
Extract bsp file and try:
q3map2 -game tremulous -convert -format map atcs.bsp

Posted: Thu Oct 04, 2007 10:38 pm
by Memorex
A human vs. human would be fun, just to fooling around.

Making a kind of stadium with 2 humans bases protected and in each base : 2 spawns, medistation, armory.

Reactor is hidden outside the map, repeaters too) then 1 group of humans have to kill the other, sd=1, timelimit=15 and just frag your teammates xD

During that, aliens can spec the game from seats on the platforms all around the stadium :D (well humans need them to lure balance check lol).

Posted: Fri Oct 05, 2007 6:47 am
by Castyo
Memorex wrote:A human vs. human would be fun, just to fooling around.

Making a kind of stadium with 2 humans bases protected and in each base : 2 spawns, medistation, armory.

Reactor is hidden outside the map, repeaters too) then 1 group of humans have to kill the other, sd=1, timelimit=15 and just frag your teammates xD

During that, aliens can spec the game from seats on the platforms all around the stadium :D (well humans need them to lure balance check lol).
Memorex, this is evil, THIS IS SPARTAAAAAAAAAAAAAAAAAAAAAAAAAA

Posted: Thu Oct 11, 2007 11:21 pm
by kaotaja
Castyo wrote:wtf, is too hard to build map.
I need atcs.map for try to edit it and build my first map.
I try to convert it without succes.
Can help me ?
Nah. It ain't hard at all. Have done maps for q2 engine.

Mään

Posted: Fri Oct 12, 2007 10:13 pm
by LarzA(FIN)
Memorex wrote:A human vs. human would be fun, just to fooling around.

Making a kind of stadium with 2 humans bases protected and in each base : 2 spawns, medistation, armory.

Reactor is hidden outside the map, repeaters too) then 1 group of humans have to kill the other, sd=1, timelimit=15 and just frag your teammates xD

During that, aliens can spec the game from seats on the platforms all around the stadium :D (well humans need them to lure balance check lol).
Very good idea:D Sometimes it would be fun to kill humans with humans. When you are boored killing aliens. But if someone could make that kind of map you said Memo, it would be very nice:D

Posted: Sat Oct 13, 2007 9:59 am
by ==Troy==
If you guys want it, Ill make something along these lines :roll:

Human TK map. There is one already, but its plain crap..

Posted: Mon Jan 18, 2010 5:30 pm
by Undead
Here is some a link that helped me a lot:
http://tremulous.net/forum/index.php?topic=7497.0

Posted: Thu Mar 04, 2010 4:28 am
by Sonno
Hey i have a mac and i was wondering if there was an applicaton for mac that i can build maps on, if there is, could someone explain it to me

Posted: Thu Mar 04, 2010 11:10 am
by Rotacak

Posted: Sun Mar 07, 2010 7:44 am
by God, maker of the world
Nice exercise for map-making: Obviously, take an existing map and modify it.

But what about this: Create a map that contains a few of the favorite maps (ATCS etc.) connected by corridors? :)

Posted: Sun Mar 07, 2010 10:45 am
by Nomad
God, maker of the world wrote:Nice exercise for map-making: Obviously, take an existing map and modify it.

But what about this: Create a map that contains a few of the favorite maps (ATCS etc.) connected by corridors? :)

Two ATCS - Outside connected by tunnel - the entrance to tunnel will be in front of entrance to bunker :D it would be easy to make, but i do not have atcs -.- and dont know where to get it.