The "glitch"
Moderator: Nod_Nod_Nod
Here's no LIKE button, HAHA. Ye Quake 3 is old engine but still in-use. It has lot of bugs, for example sometimes when you shoot dretch, the projectile will go through him. It's bug in that retarded hitbox D:
I had web with showing hitboxes when player jumped, crouched, etc. The hitbox is out of the model.
I had web with showing hitboxes when player jumped, crouched, etc. The hitbox is out of the model.
Blazer wrote:Build a second reactor!
Blizz wrote:No is untrue.
Loki wrote:btw im a huge faggot plz rape my face
ioquake3 is propably the least bugged engine I've ever seen. Projectile not hitting a dretch was caused propably by the unlagged or your shitty aim. All bugs related to buildables on movers / rotators and stacked buildables are results of Rotacak's crappy coding.Loki wrote:Here's no LIKE button, HAHA. Ye Quake 3 is old engine but still in-use. It has lot of bugs, for example sometimes when you shoot dretch, the projectile will go through him. It's bug in that retarded hitbox D:
I had web with showing hitboxes when player jumped, crouched, etc. The hitbox is out of the model.
Baaaah the pollack has arrived. Redman, I aim good, sometimes I can't because my usb port doesnt work as it should. I saw the same problem in quake live and it was due to that hitbox. Its position isnt so as it should beRedman wrote:ioquake3 is propably the least bugged engine I've ever seen. Projectile not hitting a dretch was caused propably by the unlagged or your shitty aim. All bugs related to buildables on movers / rotators and stacked buildables are results of Rotacak's crappy coding.Loki wrote:Here's no LIKE button, HAHA. Ye Quake 3 is old engine but still in-use. It has lot of bugs, for example sometimes when you shoot dretch, the projectile will go through him. It's bug in that retarded hitbox D:
I had web with showing hitboxes when player jumped, crouched, etc. The hitbox is out of the model.
Blazer wrote:Build a second reactor!
Blizz wrote:No is untrue.
Loki wrote:btw im a huge faggot plz rape my face
Redman wrote:Projectile not hitting a dretch was caused propably by the unlagged or your shitty aim.
Probably the combination of both. Besides hitboxes being different shape than the models they also lag behind the model itself.
All bugs related to buildables on movers / rotators and stacked buildables are results of Rotacak's crappy coding.
So take his code and fix the bugs.
Its a not a bug its a FEATURERotacak wrote:Loki: probably because hitbox is only one, square (6 polygons) and model is complex with animations (thousand polygons?). That is reason why sometime can be part of model outside of hitbox. And guess what - it is not a bug.
As for the hitboxes boxes being, well - boxes. Its actually easier to hit a box than a complex model.