On bleeding eggs

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Make it possible for all aliens to bleed eggs by reducing damage done to them?

Yes
2
17%
No
10
83%
 
Total votes: 12

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Nod_Nod_Nod
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#31 Post by Nod_Nod_Nod » Tue Sep 20, 2011 2:25 pm

Lancer wrote:
Quarko wrote:
grmg.pl wrote:
lamefun wrote:Because structure bleeding is the only way I know to keep self entertained while doing nothing.

Go fuck yourself.
Seconded.
Thirded. (Let's just don't do it, and quit this lovely spam topic, yesh?)
Fourthed(WHAT!?)

2. Bleed each other (when a basilisk or booster is nearby).
Lets ban this dude xD
The nodding of the head once to symbolize a greeting, cuz we white folk to damn lazy to open our mouths and speak up. Nods are also easier to shake off than a flase "hello".
"Person nods at you", or your direction, "you nod back"

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#32 Post by Lancer » Tue Sep 20, 2011 2:40 pm

*evil crowd* BAN BAN BAN *evil crowd*

Nod's banning happyness.
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#33 Post by lamefun » Tue Sep 20, 2011 5:27 pm

Well, I think you kinda my point. I don't see camping as a substitute for attacking. On the contrary, people who find fun in camping gravitate to humans that is the race that is naturally suited for camping. So aliens are left with players who will prefer to attack rather to camp. Grangers can't attack, so they are forced to camp. Alien build times are long, so grangers are forced to do nothing for long periods of time. Also, they are forced to stay grangers because aliens can't devolve. If a player gets bored, he may evolve into a higher class and because he can't become a granger again without losing evos, he will very probably stay a higher class for a long time. Even if he stays a granger, he will probably prefer to build at forward, because there's where most action happens and he can at least spit on humans. Sometimes aliens find themselves with virtually no buildings at the Overmind by the time of SD because of this. As I've mentioned earlier, I think that fast building is a cheat. Well, grangers can already bleed eggs, but lowering damage done to eggs for all the aliens will allow them to bleed them more. I've chosen eggs because they are usually fairly protected and will most likely fully heal until humans can shoot them. Bleeding eggs is primarily for grangers. Allowing all aliens to bleed eggs is just a little bonus that will allow aliens who camp to defend their base to entertain themselves between human attacks. Without bleeding eggs, they can get bored and go attack, leaving the base undefended. These situations are quite uncommon, so you are right that it won't be needed most of the time.

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#34 Post by Spl@ » Tue Sep 20, 2011 5:53 pm

lamefun wrote:Besides, I think that fast build should be considered a cheat and be fixed.
Why? It's something which both teams can do, and it has its own built-in penalties for the fast builder or, if there is one, the co-operating teamkiller.

I see nothing there which should be fixed.
Oh look. Killed again. Back to the tent…

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#35 Post by lamefun » Tue Sep 20, 2011 5:57 pm

Spl@ wrote:
lamefun wrote:Besides, I think that fast build should be considered a cheat and be fixed.
Why? It's something which both teams can do, and it has its own built-in penalties for the fast builder or, if there is one, the co-operating teamkiller.

I see nothing there which should be fixed.
I think that alien build times are bigger than human build times for a reason. This bug makes them equal, possibly breaking the balance. Also, the gain/loss ratio is too big. You can build lots of stuff in almost no time for just some credits/evos for assisting teamkiller (even no loss if his credits/evos are already zero). If builder dies to the world, there is only score penalty that isn't a penalty at all.

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#36 Post by Android » Tue Sep 20, 2011 7:17 pm

Lamefun, as always, fast build isn't a cheat. It is a TACTIC. Tactics are ways of balancing or turning the tide using some special ways. Fast Build is a trick, which both teams use. Aliens have faster build times? So what? Tactics allow that to be overriden. Like capturing OM and voting SD. So that you have an advantage. Anyways, maybe this topic should be locked, and Lamefun, you are only pointing out things about other things. Why not see what bleeding eggs does? Anyways, the work is too hard and takes time. Just for bleeding? And why would you bleed? GO BLEED SOME H BUILDINGS OR HUMANS. Don't worry, they'll come later on. And if you don't wanna wait, attack. Camping isn't really necessary. And why would you bleed eggs as granger? It just makes bad things. Fast build is useful and entertaining :-P
And if you try to counter this saying "Only one egg and something something", that makes the game impossible for aliens unless they rush. And if they just defend, well, it's hopeless anyway, if camp isn't entertaining (this was quoted), then attack, nothing is stopping you except YOU. :D
The little green guys will smack ya! (Grangers)

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#37 Post by Rotacak » Tue Sep 20, 2011 8:30 pm

lamefun wrote:Without bleeding eggs, they can get bored and go attack, leaving the base undefended.
And with bleeding eggs no? Bleeding eggs is not fun and it is have no sense, so why someone will do that? It is just "maul + sound". No fun at all.

About fast build - I tried it sometime and it need really special tactic. Not often it is really usable, because you need to spawn again (need to have enough spawns around), find place where you was and build again something.

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#38 Post by Android » Tue Sep 20, 2011 8:46 pm

Rotacak just explained why it isn't a cheat. :D So, I propose for this topic to be locked. All is over. Bleeding eggs doesn't help and has no sense. OVER.
The little green guys will smack ya! (Grangers)

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#39 Post by lamefun » Tue Sep 20, 2011 9:49 pm

Android wrote:Lamefun, as always, fast build isn't a cheat. It is a TACTIC. Tactics are ways of balancing or turning the tide using some special ways. Fast Build is a trick, which both teams use. Aliens have faster build times? So what? Tactics allow that to be overriden. Like capturing OM and voting SD. So that you have an advantage. Anyways, maybe this topic should be locked, and Lamefun, you are only pointing out things about other things. Why not see what bleeding eggs does? Anyways, the work is too hard and takes time. Just for bleeding? And why would you bleed? GO BLEED SOME H BUILDINGS OR HUMANS. Don't worry, they'll come later on. And if you don't wanna wait, attack. Camping isn't really necessary. And why would you bleed eggs as granger? It just makes bad things. Fast build is useful and entertaining :-P
And if you try to counter this saying "Only one egg and something something", that makes the game impossible for aliens unless they rush. And if they just defend, well, it's hopeless anyway, if camp isn't entertaining (this was quoted), then attack, nothing is stopping you except YOU. :D
Again you didn't understand.

Human building = fast build times + tactical (you have to cover turrets with each other, make it hard to snipe and zap, etc.) + you can switch from ckit to gun and back without loss of credits = fun

Alien building = slow build times + repetitive (just spam acids, trappers and hives around doors and corners, boring S1->S2 transition) + aliens can't devolve so you have to lose evos to become a granger again = boring

Because of building boredom, aliens are likely to neglect building and find themselves with weak base at SD. Bleeding eggs can keep grangers somewhat entertained.

Same for camping rants, camping is boring and they are likely to join attack and leave the base undefended.

BTW, capturing OM and WAITING for SD is a valid tactic, but VOTING for it is evil and should be banned for.
Android wrote:Bleeding eggs doesn't help and has no sense.
It makes no sense indeed. That's why it's fun.

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#40 Post by Android » Tue Sep 20, 2011 10:36 pm

No sense is fun? That's like saying that killing a person because of nothing is fun. While it may be over exaturating, it is still true.
Voting for SD isn't against any rules. Check for yourself.
Alien Building = Slow build? I thought we were talking about fast build. It is as repetitive as human building. So you like building? Well, this game is hybrid, not only building. You seem to want to attack 1 minute and build the rest of the time, which is why you want this. Still, eggs won't keep you entertained, and why isn't building entertaining? It's as much or more entertaining than bleeding eggs, plus it isn't useless. Also, if you don't like building, why do you do it? Attack, second option. You have teammates, who do build and are entertained by it. If you don't like either, then this topic is unfortunately useless.
Anyway, this topic is becoming spam, and should be locked. The votes are 7-1, so no use of discussion anymore.
The little green guys will smack ya! (Grangers)

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#41 Post by lamefun » Wed Sep 21, 2011 8:38 am

Android wrote:You seem to want to attack 1 minute and build the rest of the time, which is why you want this.
Nope, I just want aliens to have better bases.
Android wrote:Still, eggs won't keep you entertained, and why isn't building entertaining? It's as much or more entertaining than bleeding eggs, plus it isn't useless.
I don't lose anything by bleeding eggs while my structures are being built, I just have more fun.

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#42 Post by Quarko » Wed Sep 21, 2011 9:31 am

lamefun wrote:I don't lose anything by bleeding eggs while my structures are being built, I just have more fun.
You could try smashing your head off the nearby wall while the egg is building, I guess there could be much more fun in that :D

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#43 Post by Lancer » Wed Sep 21, 2011 10:57 am

I has idea, lets make floor and wall hit you for 10 damage a second and make regen 50% better /sarcasm
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#44 Post by Rotacak » Wed Sep 21, 2011 11:04 am

lamefun: there is still question, why not to bleed walls or friend dretch?

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#45 Post by Lancer » Wed Sep 21, 2011 11:36 am

^ Wall doesn't hit back, so is dretch.
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