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Idea: CreditPayGun - Teamwork Enforcer

Posted: Sun Oct 02, 2011 12:32 pm
by lamefun
A gun that should enforce human teamwork. Should be only given to admins. This gun should punish humans for lack of teamwork and award them if they work in team.
Should have two modes:

1. Rush - A human loses 20 credits per second. When he damages an alien structure, losing of credits stops. Then he receives 0.5 credits for each point of damage done to alien structures until he gains (1000 + credits lost due to the gun) credits from it.

2. Don't feed. - A human loses as much credits as alien got if he dies to an alien (using "currency converter" used when a player switches teams). This effect is cancelled by the second shot of a CreditPayGun or when all the admins who posess this gun have left. When the effect is cancelled, human gets (2000 - evos aliens gained from him convered to credits) or nothing if he fed them more than 9 evos.

The credit award humans get for doing what the gun tells them should not be limited by 2000 credit limit.

Posted: Sun Oct 02, 2011 12:42 pm
by Quarko
"And there will be Blackjack! And whores!" (c) Bender

Posted: Sun Oct 02, 2011 8:06 pm
by Redman
Lakitu7's QVM (1.1) source code:
http://projects.mercenariesguild.net/pr ... kitu7-qvm/
Tremulous 1.2.0 source code:
http://svn.icculus.org/tremulous/trunk/
Text editor for programmers:
http://notepad-plus-plus.org/
GNU C compiler:
http://gcc.gnu.org/
GNU C compiler and GNU make for Windows:
http://www.mingw.org/

Now you can easily start developing your mod!

Posted: Sun Oct 02, 2011 9:34 pm
by Quarko
Redman wrote:Lakitu7's QVM (1.1) source code:
http://projects.mercenariesguild.net/pr ... kitu7-qvm/
Tremulous 1.2.0 source code:
http://svn.icculus.org/tremulous/trunk/
Text editor for programmers:
http://notepad-plus-plus.org/
GNU C compiler:
http://gcc.gnu.org/
GNU C compiler and GNU make for Windows:
http://www.mingw.org/

Now you can easily start developing your mod!
Was it worth it finding all that links and writing the answer while knowing that the guy will never use them, simply to make the same kind of joke I did but less subtle? :D

Re: Idea: CreditPayGun - Teamwork Enforcer

Posted: Sun Oct 02, 2011 10:02 pm
by grmg.pl
lamefun wrote:what he wrote

Seriously, where do you get these ideas from?

Posted: Mon Oct 03, 2011 5:50 am
by Lancer
His stoned spider dretch friend on his shoulder.

Posted: Thu Oct 06, 2011 9:15 pm
by Granger
IM A GWANGI!

Posted: Fri Oct 07, 2011 6:57 am
by The_ThInG
and there goes the granger army! im so proud! lol wut?


meh weird idea lamefun...

Posted: Fri Oct 07, 2011 11:57 am
by Quarko
I think lamefun got angry and left the forum :( We'll miss your great ideas, buddy.

Posted: Fri Oct 07, 2011 4:06 pm
by lamefun
Another mode for this:
Defend.
All humans under effect lose 0.5 credit for each point of damage done to human buildings. But they can regain them quickly by damaging aliens that are close to buildings. By default it yields 1 credit per damage point. If an alien damages a building, its value decreases and it starts to give 0.5 credits per damage point, so humans are encouraged to do maximum damage to the alien before it damages buildings.

Posted: Fri Oct 07, 2011 4:29 pm
by Lancer
I want to get this idea's too...

http://tinyurl.com/3smnbxw

Who is with me??

Posted: Fri Oct 07, 2011 5:37 pm
by Redman
Lamefun, you should definately meet one of my friends. He would love to see you.
Image

Posted: Fri Oct 07, 2011 5:37 pm
by The_ThInG
Lancer wrote:I want to get this idea's too...

http://tinyurl.com/3smnbxw

Who is with me??
I dont do drugs! i only do grangers! lol this might have sounded weird...
Redman wrote:Lamefun, you should definately meet one of my friends. He would love to see you.
Image
Heh Nice...

Posted: Fri Oct 07, 2011 8:20 pm
by Quarko
EXTERMINIEREN! EXTERMINIEREN!

Posted: Sat Oct 08, 2011 6:32 pm
by lamefun
Why everyone posts stupid pictures in my topics? This is a serious proposal. Although it can't enforce true teamwork, it can enforce basic cooperation in common situations.