Letting Buildings Fall for Fun and Profit
Posted: Thu Aug 09, 2012 2:40 am
A demo showing some interesting features of the current RCZ QVM and another showing a few things which we didn't test earlier.
Observations:
Observations:
- Buildables with power or creep don't lose that until the power/creep source is destroyed.
- Buildables regain power when a power source moves into range.
- Buildings regain power when they're moved into range of a power source.
- Loss of power or creep is only done when the source is destroyed.
- Checking for power is only done when the building is unpowered.