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The "glitch"

Posted: Sun May 08, 2011 12:37 pm
by Lanac
So, NurNurNur, Quarko and me made a "glitch". The glitch we made is not bannable since its just a visual glitch, and its not preventing other team to win.

Screenshot(The eggs and bridges are disspaering from time to time)
Image

Demo(u need mission_one_b7): http://www.mediafire.com/?61010lncyf8ti8f

Posted: Wed Jun 01, 2011 6:15 pm
by Loki
Logically, it's in ioq3 engine. Try to build plank in air, and on this plank crate. If you'll decon plank, crate will fly, disappear in air and it'll appear after impact.

Posted: Thu Jun 02, 2011 8:46 am
by PPNL
I don't understand the glitch

Posted: Thu Jun 02, 2011 9:50 am
by Redemption
the eggs and bridges are disappearing and re appearing from time to time.

like in 1.2 on granger cannon by GMOTW or something. if you put the teslas near the lift they disapper

Posted: Thu Jun 02, 2011 10:21 am
by Rotacak
Loki wrote:Logically, it's in ioq3 engine. Try to build plank in air, and on this plank crate. If you'll decon plank, crate will fly, disappear in air and it'll appear after impact.
What is logical with this and what it have to do with ioq3 engine?

Posted: Thu Jun 02, 2011 12:25 pm
by Quarko
I guess that he made an ironical statement to show to Lanac the absurdity of his newly found 'bug'. Loki tried to tell us that the visual bugs (like for example crate falling on the ground, or rotating thing bouncing at same place) are a result of a crappy q3 engine and is not some 'kewl' bug that is funny to show-off with.

Posted: Thu Jun 02, 2011 2:26 pm
by Rotacak
But that is not bug of engine, it can be fixed easilly. And i think that some structures not doing it.

Posted: Fri Jun 03, 2011 1:24 pm
by Loki
There's no animation for falling objects.

Posted: Fri Jun 03, 2011 2:16 pm
by Quarko
Loki wrote:There's no animation for falling objects.
You forgot to add: "Rota, fix it!"

Posted: Sun Jul 17, 2011 9:20 pm
by PPNL
Loki wrote:There's no animation for falling objects.
Always think about this sentences:

The nodding of the head once to symbolize a greeting, cuz we white folk to damn lazy to open our mouths and speak up. Nods are also easier to shake off than a flase "hello".
"Person nods at you", or your direction, "you nod back"

Posted: Mon Jul 18, 2011 7:44 am
by Loki
Quarko wrote:
Loki wrote:There's no animation for falling objects.
You forgot to add: "Rota, fix it!"
Ye, :D i forgot that -.-

Posted: Wed Jul 27, 2011 1:12 pm
by PPNL
xD I just noticed what the glitch does

Posted: Tue Aug 16, 2011 10:33 am
by Diablo
hey i am new here it is a cool image

Posted: Tue Aug 16, 2011 5:45 pm
by Loki
hey, you started good with your first post, almost better than me!

Posted: Fri Aug 19, 2011 12:03 am
by Android
Your first post was about that graphics card... I think...
Welcome Diablo to forum!
Hmmmmmm, so this image proves that Quake 3 has really bad Physics?
LOL.
I like seeing incapabilities in engines though, so I like the image. :-)