VOIP for tremulous
Moderator: Nod_Nod_Nod
VOIP for tremulous
VOIP for trem 1.2
1 channel for teamspeak.
3 rooms (1 aliens, 1 humans, 1 spect).
Put automatically ppl in the right room on ts as in trem server.
Example: i join in the channel (spect room) of teamspeak
I join in the game and select aliens faction.
Teamspeak move me automatically into aliens room.
That's can be made using ip address.
Trem server stream ip addresses of player and the name of team (a or h).
A plug in move on ts server the ppl.
1 channel for teamspeak.
3 rooms (1 aliens, 1 humans, 1 spect).
Put automatically ppl in the right room on ts as in trem server.
Example: i join in the channel (spect room) of teamspeak
I join in the game and select aliens faction.
Teamspeak move me automatically into aliens room.
That's can be made using ip address.
Trem server stream ip addresses of player and the name of team (a or h).
A plug in move on ts server the ppl.
Re: VOIP for tremulous
1. You can already use standalone apps for this.
2. None is going to code it into trem.
3. There is no such thing as a "plugin" for trem.
4. It cannot be done using ip only.
5. DAFS on tremulous.net forum.
The idea is good (besides GIANT amount of spam and abuse), but as usual it goes like this: I have a brilliant idea, You code it.
2. None is going to code it into trem.
3. There is no such thing as a "plugin" for trem.
4. It cannot be done using ip only.
5. DAFS on tremulous.net forum.
The idea is good (besides GIANT amount of spam and abuse), but as usual it goes like this: I have a brilliant idea, You code it.
HA! +1Quarko wrote:Damn, I think I should make a topic on "how totally awesome it would be to make tremulous on Crysis engine"...
nice idea xDD They think that they're cool when they can program
Blazer wrote:Build a second reactor!
Blizz wrote:No is untrue.
Loki wrote:btw im a huge faggot plz rape my face
Now no, but if I had time, then probably yes. I already remade atcs map (map only). Trem is not hard to code, there is few harder things, like walking on walls + building, but not much else.Castyo wrote:Rota, are u able to code it?Rotacak wrote:Unreal engine 3 is more suitableQuarko wrote:Damn, I think I should make a topic on "how totally awesome it would be to make tremulous on Crysis engine"...
Problem with UE3 is different - there will be very low map makers (if any).
Rotacak wrote:Castyo wrote:Ye, I saw your ATCS remake in Unreal Tournament 3, looks good.Rotacak wrote: Now no, but if I had time, then probably yes. I already remade atcs map (map only). Trem is not hard to code, there is few harder things, like walking on walls + building, but not much else.
Problem with UE3 is different - there will be very low map makers (if any).
Blazer wrote:Build a second reactor!
Blizz wrote:No is untrue.
Loki wrote:btw im a huge faggot plz rape my face