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Redman
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#31 Post by Redman » Fri Nov 11, 2011 9:17 am

svn checkout svn://svn.icculus.org/tremulous/trunk
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ani
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#32 Post by ani » Fri Nov 11, 2011 10:46 am

ok i got it and i must admit im a bit stupid xD

EDIT: i successfully compiled tremded.x86; tremulous.x86; cgamex86.so; gamex86.so; and uix86.so.

But cgame.qvm has an error

yacc src/tools/lcc/lburg/gram.y
make[2]: yacc : commande introuvable ==> (translation : command not found)
make[2]: *** [src/tools/lcc/lburg/gram.c] Erreur 127


so i took gpp data and vm from regular release and put them into base folder.
game launch but when i click on play nothing happens

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Rotacak
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#33 Post by Rotacak » Fri Nov 11, 2011 11:44 am

Change http:// to svn://

Edit: hm, I did not saw new posts :-/

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Redman
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#34 Post by Redman » Fri Nov 11, 2011 11:47 am

SVN tremulous does weird things when you launch it without forcing fs_game to "gpp".
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ani
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#35 Post by ani » Fri Nov 11, 2011 1:32 pm

in fact it was tremulous-debian-ui-fix.pk3 which was bugging.
i put it away then i was able to enter the server list

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pmd
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#36 Post by pmd » Fri Nov 11, 2011 7:03 pm

Quarko wrote: If you have time to think about crap - you are not working hard enough.

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ani
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#37 Post by ani » Fri Nov 11, 2011 7:57 pm

well, this is older revision.
svn2260 is now working for me anyway

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#38 Post by pmd » Fri Nov 11, 2011 8:09 pm

pmd@pmdz:~$ tremulous-gpp
tremulous gpp1_SVN2260 linux-x86 Nov 10 2011
Quarko wrote: If you have time to think about crap - you are not working hard enough.

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ani
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#39 Post by ani » Fri Nov 11, 2011 8:30 pm

strange; your link went to revision 2251

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