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[{USATREM}] !Gunther!
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Me Project

#1 Post by [{USATREM}] !Gunther! » Mon Jul 23, 2012 6:57 pm

I have a question.


How do I get thhhiiiiss:

http://patches.mercenariesguild.net/ind ... &project=4

Patched onto Trem?

Any ideas?
(Step-by-step might be helpful)
tremulous |ˈtremyələs|
Adjective
Definition:
1. shaking
2. quivering slightly

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Rotacak
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#2 Post by Rotacak » Mon Jul 23, 2012 8:08 pm

Best would be to ask Gimhael for final tremulous.exe

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[{USATREM}] !Gunther!
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#3 Post by [{USATREM}] !Gunther! » Tue Jul 24, 2012 12:21 am

Rotacak wrote:Best would be to ask Gimhael for final tremulous.exe
Da what?
tremulous |ˈtremyələs|
Adjective
Definition:
1. shaking
2. quivering slightly

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[{USATREM}] !Gunther!
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#4 Post by [{USATREM}] !Gunther! » Tue Jul 24, 2012 1:04 am

Seriously, halp please.
tremulous |ˈtremyələs|
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#5 Post by Lancer » Tue Jul 24, 2012 6:21 am

Ppnl stop spamming, gunther needs help...
Care to check out Jucaspel?

http://on.fb.me/16BFTKE

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#6 Post by grmg.pl » Tue Jul 24, 2012 10:13 am

0. Ask Redman
1. Ask on tremulous.net.
2. What does it do?

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#7 Post by [{USATREM}] !Gunther! » Tue Jul 24, 2012 2:25 pm

grmg.pl wrote: What does it do?
This is the example video:

http://www.youtube.com/watch?v=OEc8x1MI ... ata_player

Notice the shine on the Rifle, the high-res "bumpy granger", and the detail of the ATCS floor.
tremulous |ˈtremyələs|
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1. shaking
2. quivering slightly

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#8 Post by Redman » Tue Jul 24, 2012 3:16 pm

1. Download Tremulous source using command

Code: Select all

svn checkout svn://svn.icculus.org/tremulous
2. Apply the patch (you need to be in source code directory).

Code: Select all

cat <patch_filename> | patch -p0
3. Compile the game.

Code: Select all

make
4. Compiled executable should be in build/release-* directory.

I'm assuming that you've got basic unix utilities, svn and GNU make.

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#9 Post by [{USATREM}] !Gunther! » Wed Jul 25, 2012 1:15 am

Holy shclamoly...that file was 1.4 GB..
There's so much stuff...

Which directory do I put the patch in? And which directory is the proper make file?

Redman wrote:I'm assuming that you've got basic unix utilities, svn and GNU make.
Image

Like I'd run some Windows crap that doesn't have that built-in.
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#10 Post by The_ThInG » Wed Jul 25, 2012 1:09 pm

Redman wrote:1. Download Tremulous source using command

Code: Select all

svn checkout svn&#58;//svn.icculus.org/tremulous
2. Apply the patch (you need to be in source code directory).

Code: Select all

cat <patch_filename> | patch -p0
3. Compile the game.

Code: Select all

make
4. Compiled executable should be in build/release-* directory.

I'm assuming that you've got basic unix utilities, svn and GNU make.
Why dont you compile one for the windows OS aswell? Would be really gratefull!
:L those SVN Repositories have all the needed sources + make files for Linux/Windows and mac.....
I'm a Otaku , Also a Vocaloid Fan...
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#11 Post by Spl@ » Wed Jul 25, 2012 1:35 pm

Unvanquished, anybody? It has normal mapping etc., though no normal-mapped granger yet.

Also, gimhael – seems that he's doing occasional work on Unvanquished these days.

I think that there's space for both games, so long as they're different enough (and I'm quite sure that Unvanquished will diverge from Tremulous more as time passes).
Oh look. Killed again. Back to the tent…

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#12 Post by Lancer » Wed Jul 25, 2012 8:53 pm

Tremulous someone?

Yeah, quite a good engine, nice etc etc, but it will never reach tremulous status.

Prove me wrong =]
Care to check out Jucaspel?

http://on.fb.me/16BFTKE

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[{USATREM}] !Gunther!
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#13 Post by [{USATREM}] !Gunther! » Wed Jul 25, 2012 11:51 pm

>.<

Spam when my previous question is answered..
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Re: Me Project

#14 Post by nalf » Thu Jul 26, 2012 7:05 am

[{USATREM}] !Gunther! wrote:How do I get thhhiiiiss:

http://patches.mercenariesguild.net/ind ... &project=4

Patched onto Trem?
Gunther, incidentally, Defeated (and me too a bit) are trying to port this patch for GPP. We'll let you know if we're successful.

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Re: Me Project

#15 Post by [{USATREM}] !Gunther! » Thu Jul 26, 2012 1:16 pm

nalf wrote:
[{USATREM}] !Gunther! wrote:How do I get thhhiiiiss:

http://patches.mercenariesguild.net/ind ... &project=4

Patched onto Trem?
Gunther, incidentally, Defeated (and me too a bit) are trying to port this patch for GPP. We'll let you know if we're successful.
Alrighty. :D
tremulous |&#712;tremy&#601;l&#601;s|
Adjective
Definition:
1. shaking
2. quivering slightly

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