How to create a Server

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ComputerMan
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How to create a Server

#1 Post by ComputerMan » Wed Apr 14, 2010 1:35 am

Hey guys, I was wondering if anybody knew how to make a Tremulous server that appears on the Internet list. Just to let you know I have Tremserver.bat, Tremded.exe, admin.dat, and game.qvm. I have also read the post on tremulous.net (no luck). Does anybody know if the PBOT 3.0 game.qvm works with an Internet server and tremserver.bat? I also need some help port forwarding bescause I've had a lot of trouble with that. Thanks for any help!

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#2 Post by Rotacak » Wed Apr 14, 2010 9:54 am

What is in tremserver.bat?

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Re: How to create a Server

#3 Post by ComputerMan » Wed Apr 14, 2010 3:25 pm

Here is whats in tremserver.bat:
tremded.exe +set dedicated 2 +exec server.cfg +set net_port 32123
Then it runs tremded.exe

C:\Users\Chris\Desktop\Tremulous 1.1.0>tremded.exe +set dedicated 2 +exec server
.cfg +set net_port 32123
tremfusion 0.99r3_R1422 win_mingw-x86 Jul 6 2009
----- FS_Startup -----
execing default.cfg
execing autogen_server.cfg
execing autoexec.cfg
couldn't exec autoexec.cfg
SSE support is version 0
--- Common Initialization Complete ---
Winsock Initialized
Hostname: Chris-Laptop
IP6: fe80::15fd:3ea2:5b92:e551%12
IP6: fe80::812:8ad:b815:66eb%17
IP: 192.168.18.2
IP6: 2001:0:4137:9e74:812:8ad:b815:66eb
Opening IP socket: 0.0.0.0:32123
execing server.cfg
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: atcs
----- FS_Startup -----
Sys_LoadDll(C:\Users\Chris\Desktop\Tremulous 1.1.0\base\gamex86.dll): succeeded
...
------- Game Initialization -------
gamename: base
gamedate: Jul 5 2009
------------------------------------------------------------
InitGame: \sv_maxclients\50\timelimit\60\g_allowShare\0\g_unlagged\1\g_suddenDea
thMode\0\g_maxGameClients\20\g_gravity\800\g_alienBuildPoints\150\g_humanBuildPo
ints\150\g_friendlyBuildableFire\0\g_friendlyFire\1\g_suddenDeathTime\35\g_needp
ass\0\sv_privateClients\1\sv_hostname\ComputerMan's Server\sv_democlients\50\sv_
minRate\3000\sv_maxRate\25000\sv_maxPing\350\sv_allowDownload\0\version\tremfusi
on 0.99r3_R1422 win_mingw-x86 Jul 6 2009\protocol\69\mapname\atcs\gamename\base
\ff\0\qvm_version\Lakitu7's QVM 5.5 (Jul 5 2009, 04:33:33)\g_suddenDeath\0\g_sp
eed\320\g_knockback\1000
RealTime: 2010/04/14 11:22:12
^3!readconfig: ^7loaded 6 levels, 1 admins, 0 bans, 0 commands
using layout "*BUILTIN*" from list ( *BUILTIN* )
2 teams with 2 entities
-----------------------------------
-----------------------------------
sv_maxclients will be changed upon restarting.
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
------ Server Initialization ------
Server: atcs
----- FS_Startup -----
Sys_LoadDll(C:\Users\Chris\Desktop\Tremulous 1.1.0\base\gamex86.dll): succeeded
...
------- Game Initialization -------
gamename: base

------------------------------------------------------------
InitGame: \sv_maxclients\50\timelimit\60\g_allowShare\0\g_unlagged\1\g_suddenDea
thMode\0\g_maxGameClients\20\g_gravity\800\g_alienBuildPoints\150\g_humanBuildPo
ints\150\g_friendlyBuildableFire\0\g_friendlyFire\1\g_suddenDeathTime\35\g_needp
ass\0\sv_privateClients\100\sv_hostname\ComputerMan's Server\sv_democlients\50\s
v_minRate\3000\sv_maxRate\25000\sv_maxPing\350\sv_allowDownload\0\version\tremfu
sion 0.99r3_R1422 win_mingw-x86 Jul 6 2009\protocol\69\mapname\atcs\gamename\ba
se\ff\0\qvm_version\Lakitu7's QVM 5.5 (Jul 5 2009, 04:33:33)\g_suddenDeath\0\g_
speed\320\g_knockback\1000
RealTime: 2010/04/14 11:22:13
^3!readconfig: ^7loaded 6 levels, 1 admins, 0 bans, 0 commands
using layout "*BUILTIN*" from list ( *BUILTIN* )
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 982 msec frame time
Resolving master.tremulous.net (IPv4)
master.tremulous.net resolved to 69.175.114.216:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 1498 msec frame time

(Sorry the quote and code buttons didn't work.)

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#4 Post by Rotacak » Wed Apr 14, 2010 3:32 pm

That looks ok. You probably need only port forwarding. What router you have?

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Re: How to create a Server

#5 Post by ComputerMan » Wed Apr 14, 2010 7:05 pm

I have a Belkin router, model number F5D7234-4 v3 and serial number BE701882367.

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Re: How to create a Server

#6 Post by ComputerMan » Wed Apr 14, 2010 7:30 pm

Oh yeah and by the way when I look for my server on the master list it doesn't come up so I do /connect 192.168.18.2:32123 and it says the Server is Full. Do you know how to fix this?

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#7 Post by Rotacak » Wed Apr 14, 2010 7:41 pm

Set sv_privateClients and sv_democlients to 0.

About port forwardong i will try to find something.

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#8 Post by Rotacak » Thu Apr 15, 2010 1:09 pm


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