crazy suggestions (tubebomb, female human, acid residue ...)
Moderator: Nod_Nod_Nod
- Nod_Nod_Nod
- Tyrant
- Posts: 1079
- Joined: Sun Mar 14, 2010 6:58 pm
- Location: Poland
- Contact:
- Battle[GR]
- Granger
- Posts: 117
- Joined: Mon Jul 05, 2010 10:21 am
- Location: United Kingdom
- Contact:
- Battle[GR]
- Granger
- Posts: 117
- Joined: Mon Jul 05, 2010 10:21 am
- Location: United Kingdom
- Contact:
- Battle[GR]
- Granger
- Posts: 117
- Joined: Mon Jul 05, 2010 10:21 am
- Location: United Kingdom
- Contact:
acid turret: alien turret that spits acid
spiker: it is like trapper but throws spikes and if you have a booster it throws poisonous spikes
spikade; built on the ground. when the humans pass over it, it rises. something like reverse 1.2 barricade with damage
deployable turret (upgrade): deploy it anywhere you want but it explodes after some time
radiator: acid tube for humans. it activates when there is something nearby and starts radiating. it may or may not damage humans
sticky barricade: build a trapper on the GROUND. then build a barricade on it. They both merge into sticky barricade
detector: when build near turrets it increases their range
corrupter/desolator(upgrade): disables building on an area for some time
spiker: it is like trapper but throws spikes and if you have a booster it throws poisonous spikes
spikade; built on the ground. when the humans pass over it, it rises. something like reverse 1.2 barricade with damage
deployable turret (upgrade): deploy it anywhere you want but it explodes after some time
radiator: acid tube for humans. it activates when there is something nearby and starts radiating. it may or may not damage humans
sticky barricade: build a trapper on the GROUND. then build a barricade on it. They both merge into sticky barricade
detector: when build near turrets it increases their range
corrupter/desolator(upgrade): disables building on an area for some time