A New (Slightly Old) Action With Grenades and Mines

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[{USATREM}] !Gunther!
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A New (Slightly Old) Action With Grenades and Mines

#1 Post by [{USATREM}] !Gunther! » Fri Aug 17, 2012 3:51 am

Whilst browsing through old forum archives, I ran across several instances where if you throw a grenade in base or placed mines on nodes, if you went to spectators, grenade timer disabled and mines went dead.

Is this already a hidden function in vanilla Trem, or can it be added back to the server?
It's a small tiny thing, but a bound "/team s" in case you drop a nade in base or someone mines Telenodes...would be helpful to a few people at least. :)
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2. quivering slightly

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Iltavuo
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#2 Post by Iltavuo » Fri Aug 17, 2012 10:20 am

Not 100% sure about mines, but it works for grenades. I'd expect it to work with mines too. Try testing it.

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#3 Post by Rotacak » Fri Aug 17, 2012 6:25 pm

Yes, it works with mines too.

Oneday I saw deconner, he mined own base and disconnected (= all mines disappeared) :)

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