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A New (Slightly Old) Action With Grenades and Mines

Posted: Fri Aug 17, 2012 3:51 am
by [{USATREM}] !Gunther!
Whilst browsing through old forum archives, I ran across several instances where if you throw a grenade in base or placed mines on nodes, if you went to spectators, grenade timer disabled and mines went dead.

Is this already a hidden function in vanilla Trem, or can it be added back to the server?
It's a small tiny thing, but a bound "/team s" in case you drop a nade in base or someone mines Telenodes...would be helpful to a few people at least. :)

Posted: Fri Aug 17, 2012 10:20 am
by Iltavuo
Not 100% sure about mines, but it works for grenades. I'd expect it to work with mines too. Try testing it.

Posted: Fri Aug 17, 2012 6:25 pm
by Rotacak
Yes, it works with mines too.

Oneday I saw deconner, he mined own base and disconnected (= all mines disappeared) :)