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help

Posted: Sat Jan 01, 2011 9:16 am
by bloodmaster
can anyone tell me how to make a .map file into .pk3
do i juts rename it??

Posted: Sat Jan 01, 2011 10:13 am
by canki
to .pk3 u must give .bsp no .map

Posted: Sat Jan 01, 2011 8:52 pm
by sindarus
.pk3 file are archives, just select 7zip or winrar as program launcher to open them...

Posted: Sat Jan 01, 2011 9:13 pm
by Nomad
sindarus wrote:.pk3 file are archives, just select 7zip or winrar as program launcher to open them...

Only WinZip works, rar and 7zip not.

Posted: Sat Jan 01, 2011 9:17 pm
by sindarus
arf, aamof, i didn't know, i never had problem with that...

Posted: Sat Jan 01, 2011 9:24 pm
by Nomad
sindarus wrote:arf, aamof, i didn't know, i never had problem with that...

You can compile a file to pk3 via 7zip or rar, but it won't work in trem.

Posted: Sat Jan 01, 2011 9:33 pm
by sindarus
ok, Thanks

Posted: Sun Jan 02, 2011 4:50 pm
by Wavesynck
.pk3 is a regular Zip archive with a changed extension.

Posted: Wed Jan 05, 2011 12:54 pm
by bloodmaster
so i can just make a zip and just chnage the extension name to .pk3
so i rename it??

Posted: Wed Jan 05, 2011 1:48 pm
by Nomad
bloodmaster wrote:so i can just make a zip and just chnage the extension name to .pk3
so i rename it??

yes

Posted: Thu Jan 06, 2011 9:05 am
by bloodmaster
but i tried the renamign thing
how do i test it in tremulous then i did what the tutorial said but i dont get it
i saved my map in tremulous/base
then i open trem
~/sv pure 0
/devmap TAW1_01

am i suppose to have map-TAW1_01-1.1.0.pk3
like that?

Posted: Thu Jan 06, 2011 9:46 am
by Lanac
bloodmaster, put everything you made in a big box becouse you have leaked map.

Posted: Sat Jan 08, 2011 12:07 pm
by bloodmaster
i need another help when i tried to test my map it say somethign like error
setbrush to null???
i am confused