LOST QKEY

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Raptor
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#16 Post by Raptor » Sat Apr 13, 2013 2:58 pm

iain wrote:
shitshitshit wrote:What is it "Qkey" ?
It is a file containing a unique hash that is generated on each new install of the tremulous client. When you connect to a server the client will unhash this file and send to the server a 30-character-(or so) GUID (Globally unique identifier). This GUID is completely unique to you and is basically how the server identifies you and decides what level of admin you should have.

So, when you first go onto the server and use /register, and you get your nick-protection, this is how the server remembers who you are the next time you log on
uh oh well thats a real problem.
it's like ure on a level and when u are gonna continue it says "couldn't found saved file" and all that progress uve done all those things... rubbed off.
i understand that and i gope u find ure qwey.
Beware THE CREATOR OF THE GRANGER!

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Fang152
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#17 Post by Fang152 » Sat Apr 13, 2013 4:40 pm

So, in English, its where you store your admin data and other stuff :D
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Rotacak
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#18 Post by Rotacak » Sun Apr 14, 2013 9:14 am

Fang152 wrote:So, in English, its where you store your admin data and other stuff :D
No, it is something like your password. Server will know that user with this password is you. So you can use your registered nick and level. If you have different password (reinstall...), server will not allow you to use your previous nick.

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shitshitshit
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#19 Post by shitshitshit » Sun Apr 14, 2013 2:47 pm

so if i make /format C: i must have new qkey?
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#20 Post by Hobo with a shotgun » Sun Apr 14, 2013 5:08 pm

qkey is created automatically when you run tremulous for the first time.

iain
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#21 Post by iain » Sun Apr 14, 2013 10:08 pm

shitshitshit wrote:so if i make /format C: i must have new qkey?
I cannot think of a more wtf way to write what you are saying...

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#22 Post by Weed » Thu Apr 18, 2013 7:52 pm

haha iain you made my day!

back to topic, i hope he understand now

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