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[{USATREM}] !Gunther!
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#1 Post by [{USATREM}] !Gunther! » Wed Aug 29, 2012 1:13 am

How to glitch-build on new QVM?

Bugging the heck out of me of how people do it, and want to try on my own server to see how many bricks I can fit in a map before game crashes. :D

Also, glitching avalible on Aliens? Haven't really seen it.
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#2 Post by Rotacak » Wed Aug 29, 2012 7:08 am

What glitch-build?

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#3 Post by Lancer » Wed Aug 29, 2012 8:17 am

Good job, now we can't glitch build anymore

Image
Care to check out Jucaspel?

http://on.fb.me/16BFTKE

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#4 Post by [{USATREM}] !Gunther! » Wed Aug 29, 2012 12:42 pm

It really is a server bug that needs to be fixed, and poses a huge unadvantage to Aliens.
And it mystifies me. >_>
If it worries you that badly, just get old server .pk3 that has glitch-building and use that.

Rotacak: Come on server; best example is two rets inside of each other. The ret's hit-box is higher making it seem like its two rets stacked, but the turrets fire from the same place. Thus, you can walk through some turrets and such, but they'll still fire. Armory's in the Reactor, 4 Medipads glued together lengthwise, but hit-box still as high as if they were stacked vertically, teslas in teslas, rets in crates, etc.
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#5 Post by Nod_Nod_Nod » Wed Aug 29, 2012 2:21 pm

Its not a glitch or bug. Rets are still on place they were basically built. Just aim there noob...
The nodding of the head once to symbolize a greeting, cuz we white folk to damn lazy to open our mouths and speak up. Nods are also easier to shake off than a flase "hello".
"Person nods at you", or your direction, "you nod back"

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#6 Post by [{USATREM}] !Gunther! » Wed Aug 29, 2012 4:46 pm

Yes, which is why all these turrets are so neatly stacked in their rightful places..
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