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Rotacak
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#16 Post by Rotacak » Thu Aug 05, 2010 11:20 am

Nice work!

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#17 Post by Iltavuo » Wed Aug 11, 2010 6:43 pm


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Rotacak
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#18 Post by Rotacak » Fri Aug 20, 2010 6:03 pm

Iltavuo: btw, are you able to convert current animated models from tremulous to t3d format?

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#19 Post by Iltavuo » Sat Aug 21, 2010 12:33 am

I can import them but I've never heard of a t3d format.

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#20 Post by Rotacak » Sat Aug 21, 2010 8:24 am

And fbx format?

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#21 Post by Iltavuo » Sat Aug 21, 2010 9:09 am

Yes, I've an export option to fbx, though I have never tried using it in practice.

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#22 Post by Rotacak » Tue Aug 24, 2010 4:14 pm

I tried blender with export plugin. It works good, but sadly theres no bones in models. Probably because they arent in md3 too. Are you able to confirm that? Or is possible to discover bones in md3 models somewhat?

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#23 Post by Iltavuo » Tue Aug 24, 2010 4:18 pm

I'm pretty sure the md3 format has no bones/skeletal animation.

Some terminals.
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#24 Post by Battle[GR] » Tue Aug 24, 2010 7:08 pm

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I smell cookies...

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#25 Post by Wavesynck » Wed Aug 25, 2010 5:30 pm

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Expect the Unexpected!
Rotacak wrote:go buy brain, then post something

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#26 Post by Nomad » Wed Aug 25, 2010 6:00 pm

Epic images and epic models :)

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#27 Post by Quarko » Thu Aug 26, 2010 8:40 am

Wavesynck wrote:
Ha ha, lmao xD

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#28 Post by Soulless » Fri Aug 27, 2010 10:50 am

ROFL!

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