Avaiable maps on server

Maps on server and map requests

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Rotacak
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Avaiable maps on server

#1 Post by Rotacak » Tue Sep 18, 2007 12:34 am

Use "!listmaps" or "/listmaps" in console.
Last edited by Rotacak on Sun Feb 06, 2011 11:30 am, edited 24 times in total.

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Union
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Good maps.

#2 Post by Union » Fri Sep 21, 2007 7:17 am

Might you add any of these maps?
1. ATCS Zone Alpha
2. Ancient Remains
3. Arkadia
4. Thermal

I can link you to the files if you need.
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Re: Good maps.

#3 Post by Rotacak » Fri Sep 21, 2007 4:53 pm

Union wrote:Might you add any of these maps?
1. ATCS Zone Alpha
2. Ancient Remains
3. Arkadia
4. Thermal

I can link you to the files if you need.
Done.

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#4 Post by Union » Sat Sep 22, 2007 12:44 am

Thank you much!!!
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#5 Post by Union » Sat Sep 22, 2007 1:27 am

I can't vote Ancient Remains :(
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#6 Post by Rotacak » Sat Sep 22, 2007 11:08 am

Union wrote:I can't vote Ancient Remains :(
We played it yesterday :-)

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#7 Post by Rotacak » Sat Sep 22, 2007 5:21 pm

Added two new map: thermal and nano b1.

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?

#8 Post by ramos » Mon Sep 24, 2007 6:08 pm

hows nano ?
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#9 Post by OhNOezHeGotMEeh! » Tue Sep 25, 2007 3:10 pm

Hey rotacak can you add metro? it has some humurous posters on it, but thats not why im asking, its actually a cool map to play!

Its listed here among others, you probably seen that topic, but just in case and makes ur life easier not to search it.

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#10 Post by Rotacak » Wed Sep 26, 2007 9:30 pm

Metro was added.

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=)

#11 Post by ramos » Fri Sep 28, 2007 7:26 pm

i played metro today but all pings was up to 600+ ! to bad ! oh well how rotacanon ? wana erase the lighting ? think that will solve the fps problem ? i think that tubes are usles and some trees and plants would give some good looks ! Enyhow the best think i liked in last verzion of rotacanon was the h and a base floor ( a base orange , h base metal ) realy gives a nice touch ! =)
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#12 Post by Rotacak » Fri Sep 28, 2007 9:06 pm

I don't know what cause low fps in rotcannon. I must found problem, but is need more people for testing. But fps is OK on ground, bad is from top of the center hangar and higher. Strange.

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#13 Post by kaotaja » Sat Sep 29, 2007 10:41 am

Try removing lightning (lights) from corners, see if this increases fps

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#14 Post by ==Troy== » Sat Sep 29, 2007 10:54 am

Dont think it will work kao, lught are pre-compiled (are they??). But... hmmm, actually thinking about that now I doubt it.

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#15 Post by Rotacak » Sat Sep 29, 2007 6:21 pm

Added map-atcszalpha-b2.

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