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strange...

Posted: Sat May 29, 2010 2:01 pm
by ani
i was doing a map and i had to put netradiant down for few minuts.
later, when i loaded my map,

it wrote
Texture load failed: "textures/"
Loaded Texture: "textures/atcs/eq2_bmtl"
Loaded Texture: "textures/evil8_wall/e8_mtlwall4"
Loaded Texture: "textures/evil8_trim/e8support04b_blue"
Loaded Texture: "textures/evil8_trim/e8basictrim2_blue"
Loaded Texture: "textures/evil8_trim/e8support03b_blue"
Loaded Texture: "textures/evil8_trim/e8lighttrim"
Loaded Texture: "textures/evil8_trim/e8smlltrim1"
Loaded Texture: "textures/evil8_trim/e8support02c"
Loaded Texture: "textures/evil8_base/e8_base1c"
Loaded Texture: "textures/e7/e7beam02_blue"
Loaded Texture: "textures/evil8_floor/e8clangfloor05b"
Loaded Texture: "textures/evil8_fx/e8_launchpad1"
Loaded Texture: "textures/karith/grt_offmtl"
Loaded Texture: "textures/evil8_trim/e8trim2_blue"
Loaded Texture: "textures/evil8_trim/e8beam01b"
Loaded Texture: "textures/arachnid2/e8warning256"
Loaded Texture: "textures/niveus/crate_128"
Loaded Texture: "textures/karith/snow_1"
1623:2: parse error at '#EOF': expected '#entity-token'
entity 0: parse error
map load timer: 0.29 second(s) elapsed
--- LoadMapFile ---
C:/users/killian/Bureau/netradiant-20100214-win32/base/maps/battlefield2.map
0 primitive
0 entities

now i can't continue my map ='(

Posted: Sat May 29, 2010 8:49 pm
by Rotacak
Try to load backup file (automatically generated).

Posted: Sat May 29, 2010 9:13 pm
by ani
i tried that it didn't work but i found other way it is now repaired